Valafar Sly, Male Tiefling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black hair is still thick. His silver eyes peer out from beneath his small black hat.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is obsessed with finding treasure.
History: He was born in the east. Valafar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He has passion for adventuring and risk; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Adventurer, Immigrant. Occupation: Body Guard
Voice: Spits words with contempt
Attributes [hide]
Medium (5'2") Tiefling, Lawful Evil (CR 9)
Armor Class 11
Hit Points 57 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Goblin, Aquan
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
Possessions: 1000 gp. Black opal (1400 gp). Moss agate (4 gp). Iolite (40 gp). Black pearl (400 gp). Aquamarine (400 gp). Moss agate (4 gp). Alexandrite (400 gp). Freshwater pearl (4 gp).
Arumawann Dunben, Male Gnome [Permalink]
Personal [hide]
Description: He wears baggy brown pantaloons and a black scarf. He carries with him a set of scythes on his belt, each one with a topaz on the hilt. With bright red hair and a scraggly beard. He has gray eyes.
Personality: Cocky and sure of himself, he believes he is the best Farmer born in the past three hundred years. He is a font of random trivia from the lore and stories he has discovered
History: He was raised in a island tribe. He found a children's book about a Gnome Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He then took over the family business and is one of the better Farmer for hire.
Motivation: Further expansion of business.
Ideals: Fighting, Logical. Bonds: Job, Nature, Adventurer. Occupation: Farmer
Voice: Soft and melodious
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 10)
Armor Class 12
Hit Points 57 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Goblin
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 160 pp.
Umpen Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is short and auburn. His violet eyes are slightly larger than normal.
Personality: Prone to second guessing himself, he comes off as nervous. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was raised in a mountains tribe. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He feels threatened by others; and he is terrified, and will act out of fear
Ideals: Justice. Flaws: Shy, Fearful. Bonds: Nature, Rich. Occupation: Carpenter
Voice: Loud with bravado
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Elven, Goblin
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 16000 sp. 1 Small steel mirror. 1 Magnifying glass.
Naal Wilmont, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears just a green suit. His hair is chestnut and very short. He has gleaming, smiling green eyes.
Personality: He is mildly Half-Elf supremacist, though he does not identify as such. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: The child of eastern immigrants he idolized his mother. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. Due to his spouse's obsession with being a Bricklayer they were divorced and he won custody of their son. He worked as a Fisher, and he later adopted a second son.
Motivation: Find a way to reverse the transformation of his brother; and his relatives are trying to arrange a marriage
Ideals: Athletic, Gifted. Flaws: Racist. Bonds: Family, Immigrant. Occupation: Fisher
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Evil (CR 15)
Armor Class 12
Hit Points 87 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 16 (+3) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +9 / 4d8+4, Ranged +7 / 4d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 |
Possessions: 1000 gp. Aquamarine (800 gp). Blue-white diamond (6000 gp). Aquamarine (800 gp). Fire opal (1600 gp). Deep blue spinel (800 gp). Red garnet (40 gp). Brown-green garnet (40 gp). Golden yellow topaz (800 gp). Lapis lazuli (5 gp). Brown-green garnet (40 gp). Blue quartz (5 gp). Moss agate (5 gp). Alexandrite (800 gp). Onyx (60 gp). Blue quartz (5 gp). Red garnet (40 gp). Azurite (5 gp). 1 Medium magic item.
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