Simon Blythe, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears long strands of opal and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He keeps his silver hair in a pixie cut. His eyes are brown and catlike.
Personality: Eccentric and domineering, Simon will drive conversation. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Simon was born in the south. At a young age he loved to build and create. Simon was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Simon decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. After months of barely getting by, Simon managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Extrovert, Gifted, Persistence. Bonds: Rich, Criminal record. Occupation: Masseuse
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 12 (+1) | 11 (+0) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 300 sp.
Efferil Teinithra, Male Elf [Permalink]
Personal [hide]
Description: He wears professional attire. He carries with him a set of maces on his belt, each one with a sapphire on the hilt. His auburn hair is lengthy. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born in a small village he learned the ways of the warrior from his father. He made a point of taking high paying jobs and getting most of it up front. He has achieved small success as a Architect.
Motivation: To reunite with his old friends; and he'd like to take his coworkers down a peg
Ideals: Fighting. Bonds: Attractive, Job, Has a crush, Adventurer. Occupation: Architect
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 12)
Armor Class 14
Hit Points 50 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 10 (+0) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 3d10+0, Ranged +8 / 3d10+4, Grapple +4
Possessions: 300 pp. 1 Minor magic item. 1 Minor magic item.
Nazû Myerscough, Male Half-Orc [Permalink]
Personal [hide]
Description: He is renowned for his bright black suits and hats. His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a rose on it. His silver hair is cut short with large spiked bangs in the front. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He always tries to repair and not replace. It was this mentality that drove him into the Scribe business.
History: Nazû was born in the west. At a young age he loved to build and create. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He is untrained/undisciplined, which makes him dangerous.
Motivation: He has decided he is irredeemable; and he has a crush on the local layabout
Ideals: Persistence. Flaws: Insane. Bonds: Criminal record, Debt, Has a crush. Occupation: Scribe
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'3") Half-Orc, True Neutral (CR 7)
Armor Class 13
Hit Points 30 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 12 (+1) | 9 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 1200 gp. Citrine (30 gp). Violet garnet (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Orryn Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is typically in his Miner uniform. He keeps his long chestnut hair kept up in a rat tail. He has green eyes.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born to a criminal king-pin and mafia family He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miner work with an outfit from a few towns over. Miner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.
Motivation: Further expansion of business.
Ideals: Optimist, Justice. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Miner
Voice: Loud with bravado
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 6)
Armor Class 10
Hit Points 39 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 16 (+3) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +6
Possessions: 50000 cp. 1 Darkwood Shield. 1 Banded mail. 1 Masterwork Light wooden shield.
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