Euron Silence, Male Tiefling [Permalink]
Personal [hide]
Description: An older man who wears an old set of leather armor, nicked and torn by the ravages of time and battle, he is not a threatening figure. His silver hair is long and unkept. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He receives visions of the future at random moments
History: He comes from a rich northern family. His druidic abilities were realized during a raid on his village. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Blacksmith
Voice: Squeaky
Attributes [hide]
Medium (5'4") Tiefling, Neutral Good (CR 8)
Armor Class 14
Hit Points 36 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 11 (+0) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +7
Possessions: 600 gp. Jade (90 gp). Rose (30 gp). Zircon (30 gp). Star ruby (400 gp). Deep blue spinel (1100 gp). Banded agate (10 gp). 1 Minor magic item. 1 Minor magic item.
Hugh Horineth, Male Half-Elf [Permalink]
Personal [hide]
Description: He very much looks the part of a Junk Dealer. His red hair is braided into rings. His fierce blue eyes like to dwell on things.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born to a criminal king-pin and mafia family His druidic abilities were realized during a raid on his village. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to work out more often; and he has decided he is irredeemable
Ideals: Gifted, Athletic. Flaws: Depressed. Bonds: Job, Criminal record. Occupation: Junk Dealer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'9") Half-Elf, True Neutral (CR 5)
Armor Class 13
Hit Points 26 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +6
Possessions: 20000 cp. Freshwater pearl (10 gp). Star rose quartz (30 gp). Chrysoberyl (50 gp). Pink pearl (50 gp). 1 Masterwork Common Melee.
Glim Offund, Male Gnome [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a red poncho over his likewise colored trousers and shirt. He is bald on top and has large golden tufts of hair around his ears. He wears large thick round spectacles.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a minor phobia of water and hates getting wet.
History: He was born several months after his mother was called into army service. Glim was born on a far eastern island where he grew up under the tutelage of his mother, an expert Marshal. He moves from town to town, unable to find a place to settle.
Motivation: He is wracked by social anxiety; and he feels threatened by others
Flaws: Ugly, Emotional, Fearful. Bonds: Immigrant, Military. Occupation: Marshal
Voice: Sleepy voice
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 6)
Armor Class 13
Hit Points 35 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Auran
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Elaim Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a white shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. His hair is cut close to his head. He has several tiny amber earrings on each ear.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Gifted from a young age, Elaim studied abroad. After coming to the age of reason, Elaim took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now mingles about in high society.
Motivation: He feels kind of lost in life; and money/treasure
Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Rich, Religious. Occupation: Merchant
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 16 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Orc, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 1 Masterwork Common Ranged Weapon.
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