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NPC Generator

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Advanced [show]


Gerald Marlee, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many pastel ritualistic tattoos. He is well dressed, constantly wearing a brown suit, pastel shirt, and tan tie. His golden hair is braided into rings. His eyes are likewise gray.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He cannot resist a sob story and will often dote over anyone who has one.

History: Gerald lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Body Guard, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He is untrained/undisciplined, which makes him dangerous.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Joker, Philantrophist. Flaws: Insane. Bonds: Family. Occupation: Merchant

Voice: Smooth and feminine

Attributes [hide]

Gerald Marlee, Male Human Warlock 1
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 8 (-1)9 (-1) 13 (+1)11 (+0)
Skills Insight +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp.


Social Check DCs


Darrow Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man wears a pastel vest and prefers red and brown shirts. His boots appear to have been at one point steel toed but are quite worn down and is in decent physical shape. His auburn hair is smooth and relatively long. He tend to wears goggles to shield his eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Darrow was left his mother's suit of armor and trained in its use and care. He now owns his own business.

Motivation: Nothing but the best is good enough for him; and expand his business

Ideals: Impeccable. Flaws: Ugly. Bonds: In love, Military, Job. Occupation: Shoemaker

Voice: Loud with bravado

Attributes [hide]

Darrow Copperkettle, Male Halfling Warlock 6
Small (2'10") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 49 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)16 (+3) 16 (+3)16 (+3)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Halfling, Abyssal, Terran, Ignan
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 500 gp.


Social Check DCs


Naeris Horineth, Male Elf [Permalink]

Personal [hide]

Description: This man wears a fancy white suit. He is muscular with a powerful set of arms. His golden hair is drawn into a tight pony tail with a rose scrunchie. His eyes are violet and catlike.

Personality: He is fixated on the number 93. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the west his family was never financially stable. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now travels the world, in search of power and loot.

Motivation: An old rival family wants him found; and meet up once more with his childhood friend

Flaws: Insane, Antagonistic. Bonds: Attractive, Adventurer, Poor, Family. Occupation: Laborer

Voice: Deep voice with rolling R's

Attributes [hide]

Naeris Horineth, Male Elf Sorcerer 13
Medium (4'10") Elf, Chaotic Neutral (CR 13)
Armor Class 14
Hit Points 18 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 8 (-1)13 (+1) 12 (+1)14 (+2)
Skills Arcana +5, Performance +6
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +5 / 4d4+1, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 500 pp. A miniature golden chest with tiny emeralds lining the top (170 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (60 gp). Jeweled gold crown (3000 gp). A roughly beaten golden orb (170 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp).


Social Check DCs


Aramil Rothenel, Male Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing the road beaten gear of a warrior. He keeps his brown hair in a pixie cut. He has a tattooed face.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born a particularly ugly child, much to the horror of his parents. He worked as a nervous Healer and found it very stressful. He then took over the family business and is one of the better Healer for hire.

Motivation: He'd like to take his coworkers down a peg; and an old rival family wants him found

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Family, Job. Occupation: Healer

Voice: Squeaky

Attributes [hide]

Aramil Rothenel, Male Elf Druid 1
Medium (5'5") Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)16 (+3) 14 (+2)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven, Infernal, Gnoll, Druidic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 2000 cp. Carnelian (30 gp). 1 Masterwork Common Melee.


Social Check DCs

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