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NPC Generator

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Advanced [show]


Brug Shelley, Male Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in an above average manner. His auburn hair is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He speaks before he thinks and is too direct. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: From birth he was tutored by a cruel and relentless mentor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Brug and his spouse have recently divorced.

Motivation: To prove his worth to the world; and he's repulsed by the pc

Flaws: Impulsive, Antagonistic. Bonds: Attractive, Mentor. Occupation: Bowyer

Voice: Jittery and nervous

Attributes [hide]

Brug Shelley, Male Half-Orc Aristocrat 1
Medium (6'5") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)14 (+2) 13 (+1)11 (+0)
Skills Animal Handling +3, Performance +2
Senses Passive Perception 11
Languages Common, Orc, Elven, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 80 gp.


Social Check DCs


Anselm Hampton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is well dressed, constantly wearing a green suit, white shirt, and brown tie. His black hair is drawn into a tight pony tail with a butterfly scrunchie. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Anselm is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He would rather hide behind his crafts than deal with other people.

History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Extrovert, Artistic. Flaws: Insomniac, Shy. Bonds: Rich. Occupation: Herbalist

Voice: Excited and jittery

Attributes [hide]

Anselm Hampton, Male Human Adept 9
Medium (6'5") Human, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 66 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 18 (+4)14 (+2) 16 (+3)15 (+2)
Skills Arcana +5, Athletics +3
Senses Passive Perception 13
Languages Common, Aquan, Undercommon
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332100

Possessions: 1000 gp. Jeweled electrum ring (3000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp). An abacus with copper, silver and gold markers (150 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). 1 Minor magic item.


Social Check DCs


Percival Landon, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a well pressed and immaculate suit (or dress). He sports a flattop hair cut. He wears crescent spectacles with a black brim.

Personality: Overbrimming with self-confidence, Percival isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He's since become an addict/alcoholic.

Motivation: To be a Doctor again; and he is wracked by social anxiety

Ideals: Impeccable, Gifted. Flaws: Fearful, Addict. Bonds: Job. Occupation: Jeweler

Voice: Dark and ominous

Attributes [hide]

Percival Landon, Male Human Barbarian 8
Medium (5'5") Human, Neutral Evil (CR 8)
Armor Class 11
Hit Points 52 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)14 (+2) 15 (+2)16 (+3)
Skills Medicine +5, Nature +5
Senses Passive Perception 12
Languages Common, Undercommon, Ignan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 60000 cp. 1 Minor magic item.


Social Check DCs


Duergath Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a slight overbite and is overall scrawny. His brown hair is still thick. His green eyes have a joyful gleam in them most of the time.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Duergath was born on a far western plains where he grew up under the tutelage of his mother, an expert Blacksmith. He ran away from his former home and has been making his living as a Blacksmith for the past few years.

Motivation: He wants nothing more than to rejoin the army; and to be a spice merchant again

Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Job, Military. Occupation: Blacksmith

Voice: French accent

Attributes [hide]

Duergath Fallack, Male Dwarf Ranger 12
Medium (4'3") Dwarf, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 84 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)13 (+1) 14 (+2)16 (+3)
Skills Animal Handling +6, Stealth +5
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 1000 gp. Malachite (15 gp). Blue-white diamond (3000 gp). Moss agate (15 gp). Rose (40 gp). 1 Minor magic item.


Social Check DCs

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