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NPC Generator

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Advanced [show]


Gunter Hornsby, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Shipwright uniform, and he perpetually has his halberd ready. He has moderate length red hair. His eyes are likewise violet.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has a minor phobia of water and hates getting wet.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He has had some formal music training, and achieved minor success. He then took over the family business and is one of the better Shipwright for hire.

Motivation: To be a Barkeep again.

Ideals: Fighting, Artistic. Flaws: Antagonistic, Fearful. Bonds: Job. Occupation: Shipwright

Voice: Laughs frequently while speaking

Attributes [hide]

Gunter Hornsby, Male Human Warlock 1
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)14 (+2) 13 (+1)12 (+1)
Skills Animal Handling +3, Arcana +4
Senses Passive Perception 11
Languages Common, Infernal, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 2000 cp. Brass mug with jade inlays (100 gp). 1 Masterwork Common Melee.


Social Check DCs


River Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'10". He wears rags and sports a simple walking cane, and his gloved hand is found clutching a flail. He wears a broad hat to cover his moderate length cinnamon fur. His green eyes lackadaisically let the world flow into them.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: River was born the youngest of three triplets. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting orcs, the young River began to lead the lost caravan. He has achieved small success as a Butcher.

Motivation: He has passion for adventuring and risk; and an old rival family wants him found

Ideals: Entrepeneur. Bonds: Poor, Enemies, Family, Job, Adventurer. Occupation: Butcher

Voice: Uses lots of figures of speech

Attributes [hide]

River Running, Male Tabaxi Druid 6
Medium (6'10") Tabaxi, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 50 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)13 (+1) 10 (+0)19 (+4)
Skills Animal Handling +3, History +4
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 8000 sp.


Social Check DCs


Edge Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He tends to wear a yellow poncho over his likewise colored trousers and shirt. He has moderate length orange fur. He wears round tiny glasses practically rammed into his face.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Edge was born in the north. At a young age he loved to build and create. His childhood dream was to be a Servant, but he was a colossal failure. He has recently gotten a pet goose that steals things from people.

Motivation: To get a good night's sleep; and he has decided he is irredeemable

Ideals: Entrepeneur, Persistence. Flaws: Insomniac. Bonds: Job, Criminal record. Occupation: Bather

Voice: Spits words with contempt

Attributes [hide]

Edge Candle, Male Tabaxi Commoner 5
Medium (5'1") Tabaxi, Neutral Evil (CR 5)
Armor Class 11
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)12 (+1) 10 (+0)12 (+1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 700 gp. Aquamarine (500 gp). Deep blue spinel (500 gp). Fiery yellow corundum (1500 gp).


Social Check DCs


Bertram Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 3'0". He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and his gloved hand is found clutching a club. He wears a colorful flower in his chestnut hair. He wears large thick round spectacles.

Personality: Always inclined to offer people food he seems plenty friendly. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born blind and as such lacked many opportunities for work. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His religion dominates his actions.

Ideals: Entrepeneur, Philantrophist. Flaws: Disease. Bonds: Attractive, Religious. Occupation: Ploughman

Voice: Cold and demanding tone

Attributes [hide]

Bertram Smoothhands, Male Halfling Cleric 1
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 15
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 11 (+0)11 (+0) 8 (-1)12 (+1)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 sp. 3 Holy water.


Social Check DCs

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