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NPC Generator

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Advanced [show]


Art Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears long strands of sapphire and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has styled his white fur well, parting it to the right. He wears an eyepatch.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He also hits on women, regardless of circumstances.

History: Born in the north to a Junk Dealer, Art learned a great deal about his mother's area of expertise. His childhood dream was to be a Butcher, but he was a colossal failure. He has achieved small success as a Junk Dealer.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Flaws: Ugly. Bonds: Rich, Job, Has a crush. Occupation: Junk Dealer

Voice: Strong lisp

Attributes [hide]

Art Of Ale, Male Tabaxi Fighter 2
Medium (5'10") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)16 (+3) 16 (+3)17 (+3)
Skills Acrobatics +3, Insight +5
Senses Passive Perception 13
Languages Common, Abyssal, Gnome, Ignan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +5

Possessions: 200 gp.


Social Check DCs


Anselm Dryden, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is dressed in a clean pastel cloak covering his clean studded leather. His red hair is greasy and uncared for. His eyes are amber.

Personality: Overbrimming with self-confidence, Anselm isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised by priests from a young age. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the west.

Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Bather

Voice: Slow speaker

Attributes [hide]

Anselm Dryden, Male Human Cleric 1
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)10 (+0) 12 (+1)13 (+1)
Skills Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Just what you see.


Social Check DCs


Krimmon Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is bristling with hidden weapons, mostly sais and shields. He sports a long auburn beard, and similarly colored long hair. His ears are large.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has recently gotten a pet goose that steals things from people.

Motivation: He has decided he is irredeemable.

Ideals: Entrepeneur, Joker, Fighting. Flaws: Ugly. Bonds: Criminal record. Occupation: Weaver

Voice: Can't modulate volume

Attributes [hide]

Krimmon Jamjar, Male Halfling Bard 6
Small (3'4") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 24 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 9 (-1)10 (+0) 14 (+2)16 (+3)
Skills Arcana +3, Stealth +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 800 gp.


Social Check DCs


Dustin Alfonso, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears bulky violet painted plate armor. His hair is short and auburn. His eyes are violet and he is always smoking a pipe.

Personality: He is fixated on the number 86. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born the only child of a wealthy merchant. Cursed with a spirit at a very young age, Dustin has worked very hard to control his curse. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He seems to be bored by most things; and retire the richest man in the north

Ideals: Entrepeneur. Flaws: Insane, Antagonistic, Disease, Mundane. Occupation: Detective

Voice: Tuts and clicks tongue

Attributes [hide]

Dustin Alfonso, Male Half-Elf Sorcerer 8
Medium (4'11") Half-Elf, Chaotic Good (CR 8)
Armor Class 10
Hit Points 10 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 9 (-1)14 (+2) 15 (+2)13 (+1)
Skills Deception +4, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Orc, Infernal
Attacks Melee +7 / 2d10+4, Ranged +3 / 2d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366653

Possessions: 1200 gp.


Social Check DCs

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