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NPC Generator

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Advanced [show]


Azaki Malcolms, Male Half-Elf [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He carries with him a set of clubs, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His hair is white and curly. His eyes are a pleasant amber.

Personality: This man loves painting and to teach people painting more than just about anything. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: The child of a Ruler, who enjoyed hunting, Azaki was taken on many hunting expeditions. He moved from fad to fad and when he turned 15 he discovered painting. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: To prove his worth to the world.

Ideals: Fighting, Artistic. Flaws: Impulsive. Bonds: Attractive, Nature. Occupation: Spy

Voice: Forgets to breathe while speaking

Attributes [hide]

Azaki Malcolms, Male Half-Elf Fighter 8
Medium (5'11") Half-Elf, Chaotic Good (CR 8)
Armor Class 9
Hit Points 61 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)11 (+0) 18 (+4)12 (+1)
Skills Animal Handling +7, Stealth +2
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1

Possessions: 1100 gp. Fiery yellow corundum (400 gp). Onyx (60 gp). Azurite (5 gp).


Social Check DCs


Târz Marlee, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is light but he possesses many brown ritualistic tattoos. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His moppish auburn hair is in a traditional bowl cut. His brown eyes dart from person to person to random spaces in the air.

Personality: He snorts whenever he laughs or is feeling confident. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Târz was raised in a hard working conservative environment. A few years later when the east was not economically sound they moved to his current location. He ran away from his former home and has been making his living as a Knight for the past few years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new knight responsibilities is difficult

Ideals: Fighting. Bonds: Job, Immigrant. Occupation: Knight

Voice: Rhymes sentences (sorry)

Attributes [hide]

Târz Marlee, Male Half-Orc Adept 6
Medium (5'4") Half-Orc, Lawful Good (CR 6)
Armor Class 10
Hit Points 10 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)9 (-1) 9 (-1)10 (+0)
Skills Acrobatics +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Deep blue spinel (1100 gp). Aquamarine (1100 gp). Aquamarine (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest McLeod, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a simple yellow robe with tan stripes complete with hood. His black hair is matted, messy, and big. His blue eyes peer out from beneath his small yellow hat.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He now spends his time doing works of charity.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and a rival would like him out of the picture

Ideals: Athletic, Philantrophist. Flaws: Ugly, Fearful. Bonds: Criminal record. Occupation: Mercenary

Voice: Pronounces O like U

Attributes [hide]

Ernest McLeod, Male Half-Elf Bard 5
Medium (5'0") Half-Elf, True Neutral (CR 5)
Armor Class 13
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)17 (+3) 15 (+2)15 (+2)
Skills Athletics +3, Nature +6
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Celestial, Terran
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: Deep blue spinel (500 gp). Chrysoprase (70 gp). Fiery yellow corundum (400 gp). Pink pearl (50 gp).


Social Check DCs


Sethrekar Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing a long, blue cloak. His crest is short and blue. His red eyes are passionate and lively.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and he feels kind of lost in life

Ideals: Athletic, Impeccable. Flaws: Impulsive, Ugly, Depressed. Bonds: Job. Occupation: Spice Merchant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Sethrekar Turnuroth, Male Dragonborn Commoner 4
Medium (6'5") Dragonborn, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)11 (+0) 14 (+2)14 (+2)
Skills Insight +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 40000 sp.


Social Check DCs

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