Olunt Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: He is typically in his Sculptor uniform. He carries with him a set of falchions, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He has a small bristly mustache and wavy blonde hair. He tend to wears goggles to shield his eyes.
Personality: He is almost excessively polite to everyone, even when angry. As long as the job gets done he does not care how it got done.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has set out to sabotage the competition.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business
Ideals: Fighting, Professionalism. Flaws: Shy, Antagonistic. Bonds: Job. Occupation: Sculptor
Voice: Sensual and smooth
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 40 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 15 (+2) | 9 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: 100 gp. Red-brown spinel (70 gp). Violet garnet (1200 gp). Aquamarine (1200 gp). Blue quartz (11 gp).
Pandjed Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His crest is blue, silky, and of moderate length. His half smiles and red eyes are beguiling and draw you in.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. As long as the job gets done he does not care how it got done.
History: He got into the Cook business at a young age. He worked as a nervous Cook and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To be a Assassin again; and balancing his hectic life and new cook responsibilities is difficult
Ideals: Athletic, Optimist, Professionalism. Bonds: Attractive, Job. Occupation: Cook
Voice: Breathy voice
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 6)
Armor Class 12
Hit Points 50 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 15 (+2) | 10 (+0) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Draconic, Infernal, Terran
Attacks Melee +8 / 2d6+5, Ranged +5 / 2d6+2, Grapple +5
Possessions: 100 gp. Pink pearl (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Morkral Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many green ritualistic tattoos. He wears a faded coat and loose pants complete with wide-brimmed hat. He wears his golden hair up. His hazel eyes peer out from beneath his wide-brimmed brown hat.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Morkral was raised in a hard working conservative environment. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is wracked by social anxiety; and to be a tailor again
Ideals: Joker. Flaws: Depressed, Racist, Fearful. Bonds: Job. Occupation: Weaver
Voice: Loud with bravado
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 18 (+4) | 12 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 300 gp.
Dreali Fasharash, Male Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His blonde hair and beard is wavy and long. His amber eyes have a joyful gleam in them most of the time.
Personality: He snorts whenever he laughs or is feeling confident. He is able to fit into much smaller and tighter spaces than normal.
History: He was born a particularly ugly child, much to the horror of his parents. His necromantic abilities were realized during a raid on his village. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Further expansion of business; and he's attracted to the pc
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Has a crush. Occupation: Spy
Voice: pre-pubescent
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 10 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 7 (-2) | 16 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Terran, Gnome, Druidic
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
Possessions: 100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).
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