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NPC Generator

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Advanced [show]


Emerald Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a green tunic with black highlights, and long blue pants that bunch up around his shoes. He is physically well-built. His cinnamon fur is unkempt and raggedy. His eyes are a pleasant green.

Personality: His tongue was cut out and he uses sign language. He is lazy, self-centered, vain, and jealous.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. There was a wharf not far from home where he often wandered off to fish. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He desires power and/or immortality; and wants to have a good time and be beloved

Ideals: Gifted. Flaws: Ugly, Disease, Selfish. Bonds: Poor, Nature. Occupation: Body Guard

Voice: Pirate accent

Attributes [hide]

Emerald Candle, Male Tabaxi Wizard 10
Medium (6'6") Tabaxi, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 54 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 17 (+3)14 (+2) 19 (+4)9 (-1)
Skills Investigation +6, Religion +6
Senses Passive Perception 14
Languages Common, Celestial, Infernal
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444433

Possessions: 1800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hûmgrat Merton, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a missing left leg. He typically wears a sleeveless long coat of deep tan leather and dull blue iron scale mail. He has golden hair. He wears round tiny glasses practically rammed into his face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His childhood dream was to be a Seamstress, but he was a colossal failure. He struck the Knight job and began his own company from there.

Motivation: Many illithids want him driven away.

Flaws: Antagonistic. Bonds: Job, Religious, Enemies. Occupation: Knight

Voice: Speaks like tongue is numb

Attributes [hide]

Hûmgrat Merton, Male Half-Orc Aristocrat 4
Medium (6'3") Half-Orc, Neutral Good (CR 4)
Armor Class 13
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 13 (+1)9 (-1) 17 (+3)8 (-1)
Skills Arcana +1, Intimidation +1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4

Possessions: 12000 sp. Red garnet (80 gp). Citrine (20 gp). Amethyst (80 gp). 1 Minor magic item.


Social Check DCs


Nicholas Burton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He sports a flattop hair cut. His blue eyes peer out from beneath his wide-brimmed brown hat.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He always tries to repair and not replace. It was this mentality that drove him into the Bellfounder business.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He struck it rich when he found rare goods in large quantities. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is content; and he seems to be bored by most things

Ideals: Entrepeneur, Persistence. Flaws: Antagonistic, Mundane. Bonds: Rich. Occupation: Bellfounder

Voice: Uses lots of figures of speech

Attributes [hide]

Nicholas Burton, Male Human Bard 11
Medium (5'7") Human, Neutral Evil (CR 11)
Armor Class 14
Hit Points 27 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 9 (-1)14 (+2) 12 (+1)11 (+0)
Skills Deception +4, Investigation +6
Senses Passive Perception 11
Languages Common, Giant, Infernal
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433331

Possessions: 320 pp. Gold and topaz bottle stopper cork (1100 gp). Silver comb with moonstones (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelard Burton, Male Human [Permalink]

Personal [hide]

Description: 6'5" and muscular, this eastern man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His auburn hair is knotted and matted. His otherwise smooth face is marked with small tiny scars.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Adelard was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to travel the world and help people.

Motivation: Wants to work out more often; and wishes to resurrect an old love

Ideals: Athletic, Joker, Philantrophist. Bonds: Attractive. Occupation: Tanner

Voice: Scratchy, weak

Attributes [hide]

Adelard Burton, Male Human Ranger 1
Medium (6'5") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)12 (+1) 12 (+1)13 (+1)
Skills Insight +3, Stealth +2
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 140 gp. 1 Small steel mirror.


Social Check DCs

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