Hunter Shelby, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he likes to wear blue tank tops with white pants. His auburn hair is styled in orderly dreadlocks. His fierce violet eyes like to dwell on things.
Personality: Aggressive, abrasive, and angry, Hunter embodies much of what other species detest in the Humans. A true patriot, Hunter would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born several months after his mother was called into army service. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Hunter took refuge in the ruined castle and found the beat up bastard sword and armor he uses now. He became a Weaver soon after.
Motivation: He is greedy; and further expansion of business
Flaws: Antagonistic. Bonds: Military, Nature, Job, Rich. Occupation: Weaver
Voice: Soft and melodious
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 12 (+1) | 13 (+1) | 10 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 120 gp.
Sun Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a fine chain shirt which he covers with grey colored cloaks and clothing. He has styled his black fur well, parting it to the left. His fierce hazel eyes like to dwell on things.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He enjoys reading and quiet.
History: He served in the navy to pay for his family's outstanding loans. When Sun reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He's also a talented Glassblower, but doesn't like to broadcast it.
Motivation: Sabotage a competitor.
Ideals: Logical. Flaws: Mundane. Bonds: Military, Job. Occupation: Banker
Voice: Relaxed voice
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 17 (+3) | 16 (+3) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 100 gp. Jade (70 gp).
Tharivol Siannodel, Male Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is wearing a perfectly clean shirt and pair of pants. He is an epitome of beauty. He has moderate length silver hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Tharivol was born on a far northern forest where he grew up under the tutelage of his father, an expert Farmer. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: He wants to get laid; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Ideals: Passionate. Bonds: Attractive, Enemies, Military, Immigrant, Has a crush. Occupation: Farmer
Voice: German accent
Attributes [hide]
Medium (5'5") Elf, Neutral Good (CR 8)
Armor Class 14
Hit Points 52 (8d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 18 (+4) | 8 (-1) | 17 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Giant, Orc, Ignan
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +5
Possessions: Brass mug with jade inlays (500 gp). Silver ewer (100 gp). Embroidered and bejeweled glove (3000 gp). Old masterpiece painting (1900 gp). 1 Minor magic item. 1 Minor magic item.
Kelter Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: This late middle aged man is generally well dressed albeit a few years behind the times and is in decent physical shape. His silver hair is cut short with large spiked bangs in the front. He has green eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born in a small village he learned the ways of the warrior from his father. He was taken as a slave by a traveling circus and forced to perform Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kelter fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is currently in port desperately looking for someone to get him out
Ideals: Passionate, Fighting. Flaws: Forgetful. Bonds: Attractive, Slave. Occupation: Map Maker
Voice: American accent
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 25 (6d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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