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NPC Generator

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Advanced [show]


Jak Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a tight violet one piece outfit complete with pants, hood, and a cape. His hair is black and curly. His amber eyes lackadaisically let the world flow into them.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A few years later when the south was not economically sound they moved to his current location. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Miller

Voice: Hissing voice

Attributes [hide]

Jak Fastfoot, Male Halfling Barbarian 5
Small (2'11") Halfling, Chaotic Good (CR 5)
Armor Class 13
Hit Points 47 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)17 (+3) 14 (+2)14 (+2)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Abyssal, Terran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp.


Social Check DCs


Harbek Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: 4'2" and muscular, this southern man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears a Stetson hat to hide his balding. He wears a mask on his face.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a pair of adventurers, Harbek grew up listening to his father's many stories. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Harbek and his spouse have recently divorced.

Motivation: He desires power and/or immortality; and his relatives are trying to arrange a marriage

Ideals: Athletic, Joker. Flaws: Antagonistic. Bonds: Adventurer, Mentor, Family. Occupation: Apothecary

Voice: pre-pubescent

Attributes [hide]

Harbek Rumnaheim, Male Dwarf Ranger 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 18 (+4)11 (+0) 11 (+0)9 (-1)
Skills Perception +2, Persuasion +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 sp. 1 Masterwork Common Melee.


Social Check DCs


Bertram Goltorah, Male Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a fancy pastel suit, and a wedding ring on his left hand. He keeps his brown hair in a flapper bob. He tend to wears goggles to shield his eyes.

Personality: He is calm most of the time but flees social interaction. He believes the world needs to unite to get rid of dire rats once and for all.

History: He is the product a well kept family trust fund and as such has never really known need. From his teen years he was always beautiful and desirable, so people have always doted on him. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is greedy; and he wants to meet his childhood hero

Flaws: Shy. Bonds: Attractive, In love, Enemies, Rich, Adventurer. Occupation: Courier

Voice: Hard of hearing, loud

Attributes [hide]

Bertram Goltorah, Male Half-Elf Ranger 12
Medium (5'1") Half-Elf, True Neutral (CR 12)
Armor Class 13
Hit Points 72 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)14 (+2) 12 (+1)14 (+2)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Aquan, Druidic
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 28000 sp. Gold and topaz bottle stopper cork (900 gp). Gold and topaz bottle stopper cork (900 gp). Gold and topaz bottle stopper cork (900 gp). Jeweled gold crown (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elegant Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a pastel shirt with thin red vertical stripes and brown pants. His fur is cut close to his head. His copper eyes peer out from beneath his deerstalker pastel hat.

Personality: He is witty, but his monotone delivery comes off as unnerving He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. When money was particularly tight he was walking through alleys when he overheard a Sculptor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has recently gotten a pet goose that steals things from people.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Joker. Flaws: Insane. Bonds: Criminal record, Religious, Poor. Occupation: Sculptor

Voice: Deep voice with rolling R's

Attributes [hide]

Elegant Of World, Male Tabaxi Fighter 5
Medium (5'9") Tabaxi, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)12 (+1) 16 (+3)13 (+1)
Skills Animal Handling +6, Deception +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs

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