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NPC Generator

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Advanced [show]


Gardain Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears tattered old clothes. He is muscular with a powerful set of arms. His auburn hair is knotted and matted. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Always inclined to offer people food he seems plenty friendly. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better village for his children.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Has a crush, Adventurer. Occupation: Sellsword

Voice: Middle-eastern accent

Attributes [hide]

Gardain Foamtankard, Male Dwarf Monk 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)13 (+1) 13 (+1)11 (+0)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 130 gp. 1 Darkwood Shield.


Social Check DCs


Eberdeb Reese, Male Gnome [Permalink]

Personal [hide]

Description: This man is well dressed, but even with his fine clothing he looks run-down, and sports empty pouches on his belt. His brown hair is lengthy. He has a dull look in his gray eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a bit of a xeno-phobe, disliking non-Gnomes.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Nothing but the best is good enough for him; and he has a rivalry with the church that dominates his actions

Ideals: Impeccable. Flaws: Antagonistic, Racist. Bonds: Religious, Adventurer. Occupation: Knight

Voice: Russian accent

Attributes [hide]

Eberdeb Reese, Male Gnome Cleric 3
Small (3'6") Gnome, Chaotic Good (CR 3)
Armor Class 13
Hit Points 29 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 20 (+5)15 (+2) 10 (+0)12 (+1)
Skills Athletics +3
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 400 gp. Red-brown spinel (110 gp). Deep green spinel (110 gp). 1 Everburning torch. 1 Alchemist’s fire. 1 Thunderstones.


Social Check DCs


Ghaliver Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His red hair is kept up in a ponytail inside a broad hat. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He can't help but pocket interesting objects he comes across

History: Born to a Fortune-teller, his mother struggled to pay the bills. A gifted student he started as a Fortune-teller, but he got bored and became a Marshal. Recently he has begun working with bootleggers and crooks.

Motivation: To be a Fortune-teller again; and he is a bit of a kleptomaniac

Ideals: Optimist. Bonds: Attractive, Criminal record, Poor, Job. Occupation: Marshal

Voice: Middle-eastern accent

Attributes [hide]

Ghaliver Goldfound, Male Halfling Adept 15
Small (3'0") Halfling, Chaotic Neutral (CR 15)
Armor Class 14
Hit Points 55 (15d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 11 (+0)12 (+1) 15 (+2)16 (+3)
Skills Intimidation +8, Persuasion +8
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +3 / 4d8-2, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333320

Possessions: 300 pp. Amethyst (40 gp). Hematite (9 gp). Rose (70 gp). Azurite (9 gp). Rose (70 gp). Banded agate (9 gp). Jade (40 gp). Violet garnet (1200 gp). Azurite (9 gp). Deep blue spinel (1200 gp). Chalcedony (70 gp). Rich purple corundum (400 gp). Amber (40 gp). Lapis lazuli (9 gp). Red-brown spinel (40 gp). Smoky quartz (70 gp). Citrine (70 gp). Blue sapphire (400 gp). Rose (70 gp). Deep blue spinel (1200 gp).


Social Check DCs


Jabbie Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who wears an entirely black suit with white socks and a vest with buckled shoes. He wears his brown hair up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Jabbie is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mason arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Since then, he has sought to make the best of life.

Motivation: Retire the richest man in the north; and to unite with his brother

Ideals: Joker, Optimist, Entrepeneur. Bonds: Family, Rich. Occupation: Mason

Voice: Thin and wheezing

Attributes [hide]

Jabbie Timbers, Male Gnome Monk 4
Small (3'8") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 15 (+2)12 (+1) 10 (+0)16 (+3)
Skills Insight +2, Persuasion +5
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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