Seven Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, he usually wears his grey robe and has his bastard sword always slung over his shoulder. He has cinnamon fur. He has blue eyes.
Personality: He is fixated on the number 33. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is obsessed with his god.
History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Tabaxis in the east were limited. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His religion dominates his actions; and he is not mentally stable, and does not behave rationally
Flaws: Ugly, Insane. Bonds: Poor, Religious, Immigrant. Occupation: Soapmaker
Voice: Dark and ominous
Attributes [hide]
Medium (6'7") Tabaxi, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 16 (+3) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 50 gp.
Brogg Digby, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries with him a set of hand crossbows on his belt, each one with a emerald on the hilt. His blonde hair is greasy and uncared for. His brown eyes peer out from beneath his feathered pastel hat.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a logical person and will generally grow upset if things defy logic and science.
History: Born in a small village he learned the ways of the warrior from his father. When money was particularly tight he was walking through alleys when he overheard a Jeweler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting, Logical. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Jeweler
Voice: Speaks in third person
Attributes [hide]
Medium (6'7") Half-Orc, True Neutral (CR 13)
Armor Class 12
Hit Points 58 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 13 (+1) | 10 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 17
Languages Common, Orc
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 |
Possessions: 4000 gp. Deep blue spinel (200 gp). Canary diamond (8000 gp). Zircon (80 gp). Chrysoberyl (40 gp). Aquamarine (200 gp). Alexandrite (200 gp). Deep blue spinel (200 gp).
Sapply Dunben, Male Gnome [Permalink]
Personal [hide]
Description: He wears green leather gloves, a green jacket, and tight pants. He has a slight overbite and is overall scrawny. His golden hair is kept up in a ponytail inside a deerstalker hat. He has hazel eyes and a green hat with a black feather.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is able to make almost anything out of random pieces of junk.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Fortune-teller arts, while his father instructed him in etiquette, music and courtly manner. His divine abilities were realized during a raid on his village. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To end his boredom; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Gifted, Entrepeneur. Flaws: Mundane. Bonds: Criminal record, Rich. Occupation: Fortune-teller
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 16 (+3) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Aquan, Terran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 300 gp.
Dazzazn Phrahdrandon, Male Dragonborn [Permalink]
Personal [hide]
Description: An older man who very much looks the part of a Servant, he is not a threatening figure. He has styled his brass crest well, parting it to the left. His eyes are gold and beady.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born to a Butcher, his father struggled to pay the bills. Dazzazn abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To reunite with his old friends; and balancing his hectic life and new servant responsibilities is difficult
Ideals: Fighting. Flaws: Ugly. Bonds: Job, Adventurer, Poor. Occupation: Servant
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Good (CR 9)
Armor Class 12
Hit Points 57 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Halfling
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
Possessions: 800 gp. Chrysoprase (40 gp). Fire opal (800 gp). Aquamarine (800 gp). Lapis lazuli (5 gp). Blue quartz (5 gp). Obsidian (5 gp).
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Their contribution stands as a beacon of hope for all adventurers!
