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NPC Generator

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Advanced [show]


Nalral Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a blue broad hat and blue clothes. His golden hair is greasy and uncared for. He has several tiny topaz earrings on each ear.

Personality: Aggressive, abrasive, and angry, Nalral embodies much of what other species detest in the Dwarves. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Carter mother left him crippled. By chance he met his brother recently and the two have been together since.

Motivation: Money/treasure; and find a way to reverse the transformation of his brother

Flaws: Ugly, Antagonistic, Disease. Bonds: Rich, Family. Occupation: Bounty Hunter

Voice: Deep voice with rolling R's

Attributes [hide]

Nalral Aranore, Male Dwarf Bard 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 19 (+4)16 (+3) 11 (+0)12 (+1)
Skills Investigation +5, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Abyssal, Aquan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 210 gp. 1 Half-Plate.


Social Check DCs


Zook Silverthread, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears very tight pants and wife beaters, though occasionally he sports a grey coat. He has no hair. His eyes, though not visible through his cowl, are green.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: The child of a Knight, who enjoyed hunting, Zook was taken on many hunting expeditions. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He became a Mercenary soon after.

Motivation: Wants to open a new tavern.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Nature, Debt. Occupation: Mercenary

Voice: Ums and uhs a lot

Attributes [hide]

Zook Silverthread, Male Gnome Sorcerer 2
Small (3'7") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)13 (+1) 10 (+0)15 (+2)
Skills Acrobatics +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 60 gp. Malachite (7 gp). Amethyst (80 gp). Golden pearl (80 gp). 1 Half-Plate.


Social Check DCs


Shaká Gyula, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears light armors faded through time and improper care. His black hair is greasy and uncared for. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised in a white middle class family as the only child. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: To find somewhere to settle down; and doesn't want to be a barber and was forced into it by his family

Ideals: Philantrophist. Flaws: Ugly, Mundane. Bonds: Family. Occupation: Barber

Voice: Soft and melodious

Attributes [hide]

Shaká Gyula, Male Half-Orc Sorcerer 6
Medium (6'9") Half-Orc, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 34 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)16 (+3) 16 (+3)10 (+0)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 13
Languages Common, Orc, Druidic, Sylvan, Celestial
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146653000

Possessions: 300 gp. Rich purple corundum (500 gp). Rock crystal (40 gp). 1 Minor magic item.


Social Check DCs


Henry Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He carries with him a set of glaives on his belt, each one with a amber on the hilt. He has a brown handlebar mustache and slicked back brown hair. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Job, Nature. Occupation: Armorer

Voice: Speaks with back of mouth

Attributes [hide]

Henry Brownrigg, Male Human Rogue 11
Medium (5'9") Human, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 54 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)15 (+2) 16 (+3)16 (+3)
Skills Athletics +5
Senses Passive Perception 13
Languages Common, Celestial, Orc
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +5

Possessions: 90 pp. Aquamarine (1000 gp). Moss agate (12 gp). Carnelian (70 gp). Golden yellow topaz (1000 gp). Hematite (12 gp).


Social Check DCs

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