Manfred Brinker, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is very fat, and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His chestnut hair is cut short with large spiked bangs in the front. His eyes are green and beady.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Layabout work with an outfit from a few towns over. Layabout work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 8 years.
Motivation: He's in love; and a need for knowledge about a nearby landmark
Ideals: Impeccable. Flaws: Ugly. Bonds: Has a crush, Religious, Job, Adventurer. Occupation: Layabout
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Good (CR 7)
Armor Class 13
Hit Points 44 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
Possessions: Brass mug with jade inlays (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). Large well-done wool tapestry (600 gp).
Medrash Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: He has a missing left arm. He tends to wear a pastel poncho over his likewise colored trousers and shirt. He wears a wide-brimmed hat to cover his moderate length copper crest. He tend to wears goggles to shield his eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He also hits on women, regardless of circumstances.
History: Medrash was born the youngest of three triplets. While studying, he fell in love. They married and had a daughter. Due to his spouse's obsession with being a Apothecary they were divorced and he won custody of their daughter. He worked as a Weaver, and he later adopted a second daughter.
Motivation: An old rival family wants him found; and he's attracted to the pc
Flaws: Antagonistic. Bonds: Has a crush, Family, In love. Occupation: Weaver
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 9)
Armor Class 12
Hit Points 61 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 16 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Orc, Giant, Sylvan
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 240 pp. 1 Minor magic item.
Immeral Netyoive, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a grey vest and prefers tan and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. His brown hair is kept up in a ponytail inside a deerstalker hat. He has gleaming, smiling gray eyes.
Personality: This man loves dancing and to teach people dancing more than just about anything. He also is a firm believer in the manly ideal.
History: From birth he was tutored by a cruel and relentless mentor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Dilettante job now, and dutifully fulfills any obligations he has.
Motivation: Balancing his hectic life and new Dilettante responsibilities is difficult; and sabotage a competitor
Ideals: Artistic. Flaws: Ugly, Impulsive. Bonds: Mentor, Job. Occupation: Dilettante
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Tricking Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He prefers to wear flannel. Beneath his clothing is a huge mess of scar tissue. His white fur is slicked back into a classic pompadour. His eyes are green and catlike.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He also has developed a complete distrust of the Layabout profession.
History: Born to a pair of adventurers, Tricking grew up listening to his father's many stories. His homeland was ravaged by war and he spent much of his life rebuilding it. He struck the Guard job and began his own company from there.
Motivation: To reunite with his old friends.
Flaws: Antagonistic, PTSD. Bonds: Slave, Job, Adventurer. Occupation: Guard
Voice: Thin and wheezing
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 17 (+3) | 8 (-1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 230 gp. A roughly beaten golden orb (180 gp). A delicate silver chain set with a tourmaline (30 gp). Silver comb with moonstones (600 gp). 1 Masterwork Musical instrument.
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Their contribution stands as a beacon of hope for all adventurers!