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NPC Generator

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Advanced [show]


Drifting Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He is well dressed, constantly wearing a brown suit, red shirt, and brown tie. His orange fur, when down, is lengthy. He has blue eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sailor arts, while his mother instructed him in etiquette, music and courtly manner. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has built up a small fortune and can afford his own way.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and someone believes him a fraud

Ideals: Optimist. Bonds: Criminal record, Rich, Nature, Enemies. Occupation: Sailor

Voice: Jittery and nervous

Attributes [hide]

Drifting Mist, Male Tabaxi Aristocrat 11
Medium (5'8") Tabaxi, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 56 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)9 (-1) 9 (-1)18 (+4)
Skills Arcana +3, Intimidation +8
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 110 pp. Golden circlet with four aquamarines (2000 gp). Jeweled anklet (4000 gp).


Social Check DCs


Rûkdûg Rodney, Male Half-Orc [Permalink]

Personal [hide]

Description: He is renowned for his bright white suits and hats. He has a slight overbite and is overall scrawny. His hair, while still mostly chestnut, has prominent grey streaks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He does not believe in violence as a means to an end. He is a dedicated Navigator but believes his peers are too gung-ho.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He now spends his time doing works of charity.

Motivation: He is a bit of a kleptomaniac; and he's in love

Ideals: Pacifist, Philantrophist. Bonds: Criminal record, Slave, Has a crush. Occupation: Navigator

Voice: Cold and demanding tone

Attributes [hide]

Rûkdûg Rodney, Male Half-Orc Monk 7
Medium (6'2") Half-Orc, True Neutral (CR 7)
Armor Class 13
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 10 (+0)14 (+2) 16 (+3)14 (+2)
Skills Deception +5, Investigation +5
Senses Passive Perception 13
Languages Common, Orc, Giant, Ignan
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Gale Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He carries with him a set of crossbows, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He keeps his long red fur kept up in a rat tail. His yellow unseeing eyes seem to look past you.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Gale was born the youngest of three triplets. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Find a way to reverse the transformation of his brother; and doesn't want to be a glassblower and was forced into it by his family

Ideals: Fighting, Philantrophist, Entrepeneur. Flaws: Disease. Bonds: Attractive, Family. Occupation: Glassblower

Voice: Thin and wheezing

Attributes [hide]

Gale Thunder, Male Tabaxi Aristocrat 2
Medium (6'5") Tabaxi, Neutral Good (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)11 (+0) 12 (+1)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Muggrish Lincoln, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he prefers to wear black pants and tee shirts. His brown hair is thinning but still full. His eyes are violet.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. A friendly and beautiful Half-Orc, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Sold as a small child to a wizard, Muggrish was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.

Motivation: He has decided he is irredeemable; and to find somewhere to settle down

Flaws: Mundane. Bonds: Attractive, Mentor, Criminal record. Occupation: Detective

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Muggrish Lincoln, Male Half-Orc Rogue 7
Medium (6'3") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 30 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)12 (+1) 17 (+3)10 (+0)
Skills Insight +6, Survival +6
Senses Passive Perception 13
Languages Common, Orc, Undercommon
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 10000 sp. Amber (140 gp). Aquamarine (900 gp). Red garnet (140 gp). Smoky quartz (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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