Geoffrey Walcott, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His silver hair is unkempt and raggedy. His eyes are a pleasant violet.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a small toy that he constantly fidgets with.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's since become an addict/alcoholic.
Motivation: He doesn't get along with people that don't share his tastes.
Flaws: Ugly, Antagonistic, Addict. Bonds: Poor, Mentor. Occupation: Armorer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 11)
Armor Class 10
Hit Points 65 (11d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 13 (+1) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 17
Languages Common, Ignan
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: Zircon (70 gp). Lapis lazuli (10 gp). Zircon (70 gp). Jade (50 gp). Aquamarine (500 gp). 1 Minor magic item.
Percival Axton, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and he perpetually has his longbow ready. He has done his best to style his brown hair to look like a famous performer. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He plays an instrument quite well.
History: He was raised in a forest tribe. There was a wharf not far from home where he often wandered off to fish. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: An old rival family wants him found; and to settle down with his crush
Ideals: Fighting, Artistic. Bonds: Attractive, Nature, Has a crush, Family. Occupation: Sellsword
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 11)
Armor Class 12
Hit Points 85 (11d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 17 (+3) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 3 | 3 | 3 |
Possessions: 1700 gp. Large well-done wool tapestry (400 gp). Fire opal pendant on a fine gold chain (2000 gp). An abacus with copper, silver and gold markers (80 gp). A roughly beaten golden orb (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hunter Berkeley, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he likes to wear brown tank tops with grey pants. His brown hair and beard is wavy and long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He can't help but pocket interesting objects he comes across
History: He was born several months after his mother was called into army service. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Hunter grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Hunter. He used his abilities to trick people and travel the world for free.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Flaws: Insomniac, Shy. Bonds: Attractive, Criminal record, Military. Occupation: Unemployed
Voice: Can't modulate volume
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 6)
Armor Class 10
Hit Points 36 (6d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 11 (+0) | 16 (+3) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 |
Possessions: 3000 sp. Sardonyx (20 gp).
Pígug Enfield, Male Half-Orc [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. His brown hair is thinning but still full. His eyes are green.
Personality: He has always had a great fascination with Half-Orc culture. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He is searching for what he claims is his rightful reward.
Motivation: He loathes his own lifestyle; and money/treasure
Ideals: Joker. Flaws: Racist, Depressed. Bonds: Rich, Adventurer. Occupation: Shipwright
Voice: Hissing voice
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Neutral (CR 10)
Armor Class 10
Hit Points 64 (10d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 13 (+1) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
Possessions: 1800 gp. Large well-done wool tapestry (600 gp). Gold and topaz bottle stopper cork (1200 gp). Finely wrought small gold bracelet (70 gp). Golden circlet with four aquamarines (2000 gp). Silver comb with moonstones (200 gp). Fire opal pendant on a fine gold chain (700 gp).
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