Mreksh Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has done his best to style his black crest to look like a famous performer. His face is covered beneath a completely black helmet.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Energy wise he seems alert and responsive.
History: He was raised in a white middle class family as the only child. His homeland was ravaged by war and he spent much of his life rebuilding it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and to end his boredom
Ideals: Disciplined, Professionalism. Flaws: Mundane, PTSD. Bonds: Rich. Occupation: Painter
Voice: Jittery and nervous
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 13 (+1) | 14 (+2) | 15 (+2) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Ignan, Draconic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 130 gp. Jade (140 gp).
Rangrim Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is auburn, silky, and of moderate length. He has violet eyes.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born to a Priest, his father struggled to pay the bills. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to trick people and travel the world for free.
Motivation: He is a bit of a kleptomaniac; and he has comitted a past crime that haunts him to this day
Ideals: Philantrophist. Bonds: Attractive, Poor, Criminal record. Occupation: Layabout
Voice: Can't modulate volume
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 11)
Armor Class 9
Hit Points 87 (11d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 9 (-1) | 19 (+4) | 18 (+4) | 9 (-1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Undercommon, Celestial, Halfling
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +2
Possessions: 800 gp. Iolite (50 gp). Violet garnet (1000 gp). Freshwater pearl (10 gp). Eye agate (10 gp). Chalcedony (50 gp). Bloodstone (50 gp). Fiery yellow corundum (700 gp). Chalcedony (50 gp). Golden pearl (100 gp). Coral (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mamnen Wary, Male Tiefling [Permalink]
Personal [hide]
Description: This northern man tends to wear a large yellow jacket. His clothes are grease stained in places. His dark red hair is heavily combed to the right. His otherwise smooth face is marked with small tiny scars.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was born at the edge of vast island. His family was turned out during the war. He and his family wandered north to less war torn lands. He inherited the family business which he has now maintained for 9 years.
Motivation: He'd like to take his coworkers down a peg; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: PTSD. Bonds: Poor, Immigrant, Job, Criminal record, Nature. Occupation: Assassin
Voice: Can't modulate volume
Attributes [hide]
Medium (6'6") Tiefling, Neutral Evil (CR 5)
Armor Class 9
Hit Points 17 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 9 (-1) | 12 (+1) | 10 (+0) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 |
Possessions: 100 gp. Silver pearl (140 gp). Banded agate (12 gp). Violet garnet (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Spring Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears many layers of old clothing at all times. He is muscular with a powerful set of arms. He has styled his lavender fur well, parting it to the left. His face is scarred and worn.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born blind and as such lacked many opportunities for work. Spring liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and wants a kiss
Flaws: Ugly, Antagonistic, Secretive, Disease. Bonds: Poor, Nature. Occupation: Doctor
Voice: Jittery and nervous
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 45 (9d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
Possessions: 2000 sp. Tiger eye turquoise (10 gp). Tourmaline (60 gp). Rich purple corundum (700 gp). Aquamarine (1300 gp). Golden yellow topaz (1300 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

