River Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is wearing a tight white one piece outfit complete with pants, hood, and a cape. His white fur is lengthy and is close to two feet long. He has several tiny emerald earrings on each ear.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. As long as the job gets done he does not care how it got done.
History: He was raised in a white middle class family as the only child. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He seems to be bored by most things; and money/treasure
Ideals: Professionalism. Flaws: Ugly, Mundane. Bonds: Rich, Nature. Occupation: Performer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 30 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 17 (+3) | 13 (+1) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 2 | 1 | 0 | 0 |
Possessions: 300 gp. Banded agate (13 gp). White pearl (80 gp).
Orsik Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: This man dresses like a well dressed Scribe does, and sports empty pouches on his belt. He has a small bristly mustache and wavy black hair. His skin is flawless and his brown eyes scan people very quickly.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Days after completing his studies, news broke out that his hometown was attacked by drow. Orsik was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.
Motivation: To be a Carpenter again.
Ideals: Joker. Bonds: Job, Attractive, Enemies, Religious. Occupation: Scribe
Voice: Soothing and warm
Attributes [hide]
Medium (4'5") Dwarf, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 12 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 11 (+0) | 11 (+0) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Celestial
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +2
Possessions: 600 gp.
Oskar Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tight fitting clothing which further accentuates his frame. He has shaved his head bald. He wears crescent spectacles with a black brim.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Energy wise he seems alert and responsive.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.
Motivation: Regain custody of his daughter; and to reunite with his absent mother
Ideals: Athletic, Professionalism. Flaws: Disease, Insomniac. Bonds: Attractive, Family. Occupation: Mayor
Voice: Booming voice
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 22 (2d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 12 (+1) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Giant
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +2
Possessions: 250 gp.
Thoradin Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: This man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and sports empty pouches on his belt. He sports a long black beard, and similarly colored long hair. He wears crescent spectacles with a black brim.
Personality: He is very quiet and rarely speaks above a whisper. He is obsessed with a lost civilization.
History: He was born into a rich family. Brilliant and gifted he never wanted to apply himself. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.
Motivation: A need for knowledge about a nearby landmark; and an old rival family wants him found
Ideals: Gifted. Flaws: Shy. Bonds: Adventurer, Rich, Family. Occupation: Shoemaker
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 13 (+1) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 | 2 |
Possessions: 9000 cp.
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