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NPC Generator

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Oren York, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears silk and lounges about seductively. His red hair is cut short with large spiked bangs in the front. His eyes are brown and he is always smoking a pipe.

Personality: He is fixated on the number 89. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a ruthless business man, a trait he acquired from his father.

History: His parents moved while he was still in utero so he is the first generation to be born here. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He moves from town to town, unable to find a place to settle.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is not mentally stable, and does not behave rationally

Ideals: Entrepeneur. Flaws: Insane. Bonds: Attractive, Immigrant, Criminal record. Occupation: Mayor

Voice: Sleepy voice

Attributes [hide]

Oren York, Male Half-Orc Expert 10
Medium (5'1") Half-Orc, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 34 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)14 (+2) 10 (+0)12 (+1)
Skills History +6, Persuasion +5
Senses Passive Perception 10
Languages Common, Orc, Auran, Gnome
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Modean Belief, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with deerstalker hat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. He has styled his chestnut hair well, parting it to the left. His eyes, though not visible through his cowl, are silver.

Personality: He dislikes all the random violence that takes place in the north. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Scribe arts, while his father instructed him in etiquette, music and courtly manner. He worked as a nervous Scribe and found it very stressful. He tends to his Scribe job now, and dutifully fulfills any obligations he has.

Motivation: A deep hatred of brigands; and many brigands want him driven away

Ideals: Pacifist, Optimist. Bonds: Rich, Job, Enemies. Occupation: Scribe

Voice: Forgets to breathe while speaking

Attributes [hide]

Modean Belief, Male Tiefling Aristocrat 5
Medium (5'9") Tiefling, Neutral Good (CR 5)
Armor Class 11
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)15 (+2) 13 (+1)11 (+0)
Skills Arcana +5, Deception +3
Senses Passive Perception 11
Languages Common, Giant, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Beloril Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His silver hair is singed and shortened. His otherwise smooth face is marked with small tiny scars.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised in a plains tribe. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Flaws: Ugly, Antagonistic, Hedonist. Bonds: Adventurer, Nature. Occupation: Shepherd

Voice: Dutch accent

Attributes [hide]

Beloril Eversharp, Male Dwarf Ranger 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 18 (+4)17 (+3) 16 (+3)6 (-2)
Skills History +5, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Giant, Terran, Infernal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 cp.


Social Check DCs


Zephan Principle, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He typically wears blue cloth garments or leather armor. His dark red hair is unkempt and raggedy. His eyes are gold and he is always smoking a pipe.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born in the south, but his parents moved at a very young age to the east. Zephan was born on a far southern plains where he grew up under the tutelage of his father, an expert Fortune-teller. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He's attracted to the PC; and to share knowledge with the world

Flaws: Ugly, Secretive, Hedonist. Bonds: Immigrant, Poor. Occupation: Fortune-teller

Voice: Rolls R's

Attributes [hide]

Zephan Principle, Male Tiefling Bard 1
Medium (6'8") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)11 (+0) 11 (+0)20 (+5)
Skills Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 100 sp. Rock crystal (50 gp).


Social Check DCs

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