Pog Dunben, Male Gnome [Permalink]
Personal [hide]
Description: This late middle aged man is generally well dressed albeit a few years behind the times and is in decent physical shape. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He has hazel eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He feeds upon the attention of others.
History: He was born on a small isolated farm. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. By chance he met his brother recently and the two have been together since.
Motivation: He doesn't get along with people that don't share his tastes; and his spouse's relatives view him with great suspicion
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Nature, Family. Occupation: Apothecary
Voice: Nasally tone
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 9)
Armor Class 13
Hit Points 40 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 10 (+0) | 15 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Auran, Giant
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1000 gp. Jasper (60 gp). Chrysoprase (60 gp). Smoky quartz (60 gp). Onyx (60 gp).
Lamlis McLeod, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a fancy red suit. He carries with him a set of tridents, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His hair is chestnut and curly. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He is overprotective of those who hire his services. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants nothing more than to rejoin the army; and to protect his home
Ideals: Fighting. Flaws: Fearful. Bonds: Attractive, Guardian, Military, Nature. Occupation: Knight
Voice: Stutters
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 43 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 14 (+2) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Giant
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 | 0 |
Possessions: 500 gp.
Shadow Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is very fat, and wears a simple white robe with grey stripes complete with hood. He wears a wide-brimmed hat to cover his moderate length yellow fur. His thin eyebrows rest above his beady copper eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Shadow lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He now spends his time doing works of charity.
Motivation: He's repulsed by the PC; and doesn't want to be a weaver and was forced into it by his family
Ideals: Logical, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Weaver
Voice: Scratchy, weak
Attributes [hide]
Medium (6'9") Tabaxi, Neutral Good (CR 15)
Armor Class 12
Hit Points 38 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 11 (+0) | 14 (+2) | 18 (+4) |
Senses Passive Perception 17
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 |
Possessions: 6000 gp. Solid gold idol (300 gp). An abacus with copper, silver and gold markers (150 gp). Fire opal pendant on a fine gold chain (1100 gp). Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). Golden circlet with four aquamarines (2000 gp). A pair of silk slippers encrusted with tiny pearls. (150 gp). Embroidered and bejeweled glove (1000 gp). 1 Medium magic item.
Three Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: This eastern man is renowned for his bright green suits and hats. His clothes are grease stained in places. His fur is black and curly. His half smiles and copper eyes are beguiling and draw you in.
Personality: Eccentric and domineering, Three will drive conversation. He invites people to come help in his community garden.
History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He used his abilities to travel the world and help people.
Motivation: Wants to have a good time and be beloved.
Ideals: Extrovert, Philantrophist. Bonds: Poor, Immigrant, Attractive, Nature. Occupation: Servant
Voice: Gruff and masculine
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 52 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Goblin, Auran
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 5 | 3 |
Possessions: 2400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
