Umpen Turen, Male Gnome [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a grey and blue robe with the hood down. His skin is fair and his fingers are delicate and long. His white hair is braided into rings. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is skeptical of what others tell him and is slow to trust.
History: Umpen was born in the west. At a young age he loved to build and create. Umpen was born on a far western mountains where he grew up under the tutelage of his father, an expert Sculptor. He's since become an addict/alcoholic.
Motivation: A strong sense of loyalty to Gnomish people; and meet up once more with his childhood friend
Ideals: Persistence. Flaws: Addict, Cynical, Shy. Bonds: Immigrant. Occupation: Sculptor
Voice: German accent
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 15 (+2) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
Possessions: 60 gp. Brass mug with jade inlays (500 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (70 gp). Large well-done wool tapestry (500 gp).
Carrie Othronus, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has done his best to style his golden hair to look like a famous performer. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He acts crazy and hedonistic. He also has developed a complete distrust of the Barkeep profession.
History: Carrie was born the youngest of three triplets. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Painter. He has worked as a Painter like his father before him.
Motivation: Further expansion of business; and his spouse's relatives view him with great suspicion
Ideals: Athletic. Flaws: Hedonist. Bonds: Adventurer, Job, Family. Occupation: Painter
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 11 (2d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 10 (+0) | 9 (-1) | 12 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
Possessions: 150 pp.
Tricking Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He has a large white mantle and cape that has been intricately interwoven into his black robe. His black fur is lengthy and is close to two feet long. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He also is a firm believer in the manly ideal.
History: Born to a poor family in the city he treasured whatever gifts he got. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He got away from his former life and has fallen to alcoholism.
Motivation: He feels kind of lost in life; and to prove his worth to the world
Flaws: Addict, Depressed, Impulsive, Antagonistic. Bonds: Poor. Occupation: Sellsword
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Good (CR 10)
Armor Class 12
Hit Points 95 (10d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 17 (+3) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Terran, Ignan
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
Possessions: 220 pp.
Habor Respect, Male Tiefling [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His dark red hair is kept up in a ponytail inside a deerstalker hat. His eyes are likewise black. His teeth are white and perfect.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born at the edge of vast desert. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: Someone believes him a fraud; and he is wracked by social anxiety
Flaws: Fearful, Insane. Bonds: Attractive, Enemies, Nature. Occupation: Performer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'11") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Infernal, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 14000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!


