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NPC Generator

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Advanced [show]


Kairon Mute, Male Tiefling [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His blue hair has been sun bleached extensively. His silver eyes dart around the room hyper actively observing anyone and anything.

Personality: Stoic and calm, he prefers to meditate than take action. He always tries to repair and not replace. It was this mentality that drove him into the Locksmith business.

History: Born to a pair of adventurers, Kairon grew up listening to his mother's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Locksmith work with an outfit from a few towns over. Locksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Locksmith soon after.

Motivation: Regain custody of his son; and wants to open a new tavern

Ideals: Disciplined, Persistence. Flaws: Ugly. Bonds: Adventurer, Job, Family. Occupation: Locksmith

Voice: Sounds elderly

Attributes [hide]

Kairon Mute, Male Tiefling Bard 6
Medium (5'1") Tiefling, Lawful Good (CR 6)
Armor Class 11
Hit Points 27 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)16 (+3) 14 (+2)15 (+2)
Skills Arcana +6, Religion +6
Senses Passive Perception 12
Languages Common, Infernal, Abyssal, Terran
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: Just what you see.


Social Check DCs


Gilbert Mitchell, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'5" and lanky with angular features, he is an attractive figure. He tends to wear a large tan jacket. He wears his white hair up in a very large beehive style do. He is baby faced.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Gilbert was born with his mother's beautiful face. There was a wharf not far from home where he often wandered off to fish. He's also a talented Masseuse, but doesn't like to broadcast it.

Motivation: He wants to get laid; and he's repulsed by the pc

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Nature, Job, Has a crush. Occupation: Sculptor

Voice: Posh accent

Attributes [hide]

Gilbert Mitchell, Male Half-Elf Aristocrat 3
Medium (5'5") Half-Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)18 (+4) 17 (+3)14 (+2)
Skills Animal Handling +5, Religion +6
Senses Passive Perception 13
Languages Common, Elven, Giant, Dwarven, Gnome, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2600 sp.


Social Check DCs


Merihim Sly, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is dressed in earthy colors with a brown and grey handkerchief worn on his left side. His chestnut hair is smooth and relatively long. His black eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Like his mother and his brother before him, after school he went straight into learning to become a Architect. He ran away from his former home and has been making his living as a Architect for the past few years.

Motivation: Sabotage a competitor; and regain custody of his daughter

Ideals: Athletic. Bonds: Enemies, Rich, Job, Family. Occupation: Architect

Voice: Low and grunting

Attributes [hide]

Merihim Sly, Male Tiefling Barbarian 5
Medium (6'6") Tiefling, Lawful Good (CR 5)
Armor Class 11
Hit Points 48 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)16 (+3) 13 (+1)13 (+1)
Skills Persuasion +4, Religion +6
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 30000 cp. Golden yellow topaz (1300 gp). Red spinel (40 gp). Chrysoprase (20 gp).


Social Check DCs


Kellen Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a well pressed and immaculate suit (or dress), and is pretty ugly. His hair is golden and curly. He wears an eyepatch.

Personality: He is irascible and easily irritated. He is obsessed with a lost civilization.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural gnomish artifacts is his passion

Flaws: Ugly, Antagonistic, Disease. Bonds: Adventurer, Rich. Occupation: Courier

Voice: Indian accent

Attributes [hide]

Kellen Loofollue, Male Gnome Sorcerer 6
Small (3'3") Gnome, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 39 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)10 (+0) 14 (+2)11 (+0)
Skills Intimidation +3, Medicine +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs

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