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NPC Generator

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Advanced [show]


Bertram Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He sports black clothing, slightly heavier than average wear. His blonde hair is matted, messy, and big. His gray eyes have a joyful gleam in them most of the time.

Personality: He hates Halflings with a passion. As such he is filled with self loathing. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Bertram was born the youngest of three triplets. A gypsy cursed him at a young age, leading to his ugly appearance. By chance he met his brother recently and the two have been together since.

Motivation: Halfling compassion; and find a way to reverse the transformation of his brother

Ideals: Athletic. Flaws: Ugly, Racist, Secretive. Bonds: Family. Occupation: Interpreter

Voice: Mumbles to self between sentences

Attributes [hide]

Bertram Appleblossom, Male Halfling Expert 2
Small (3'4") Halfling, True Neutral (CR 2)
Armor Class 15
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 17 (+3)13 (+1) 14 (+2)15 (+2)
Skills History +3, Insight +4
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4

Possessions: 1300 sp. 1 Holy water.


Social Check DCs


Beloril Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He usually wears his yellow robe and has his longbow always slung over his shoulder. His long red hair is drawn into a two foot long braid. His eyes are a pleasant blue.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Beloril was born with his mother's beautiful face. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Doesn't want to be a Carpenter and was forced into it by his family.

Ideals: Athletic. Flaws: Insomniac, Fearful. Bonds: Family, Attractive. Occupation: Carpenter

Voice: Creaky witch voice

Attributes [hide]

Beloril Ungart, Male Dwarf Warlock 2
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)12 (+1) 11 (+0)9 (-1)
Skills Perception +2, Religion +3
Senses Passive Perception 13
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 3000 cp. 1 Antitoxin.


Social Check DCs


Harbek Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown tunic with grey highlights, and long blue pants that bunch up around his shoes. He sports a long red beard, and similarly colored long hair. His eyes are violet.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in the north to a Barrister, Harbek learned a great deal about his father's area of expertise. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. After months of barely getting by, Harbek managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: Money/treasure.

Flaws: Antagonistic. Bonds: Job, Criminal record, Rich. Occupation: Barrister

Voice: Deep voice with rolling R's

Attributes [hide]

Harbek Foamtankard, Male Dwarf Bard 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)10 (+0) 17 (+3)12 (+1)
Skills Nature +2, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 10000 cp. 2 Alchemist’s fire.


Social Check DCs


Pelt Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who has a large white mantle and cape that has been intricately interwoven into his violet robe. He keeps his long red fur kept up in a rat tail. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He works hard and plays hard.

History: Born in the north his family was never financially stable. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it.

Ideals: Joker. Flaws: Hedonist. Bonds: Attractive, Poor, Debt. Occupation: Painter

Voice: Low range voice

Attributes [hide]

Pelt Of Winter, Male Tabaxi Rogue 12
Medium (5'9") Tabaxi, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 34 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)14 (+2) 10 (+0)14 (+2)
Skills Nature +6, Persuasion +6
Senses Passive Perception 10
Languages Common, Ignan, Abyssal
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3

Possessions: 3000 gp. Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp). Large well-done wool tapestry (200 gp). Silver comb with moonstones (1000 gp). Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Fire opal pendant on a fine gold chain (2200 gp). 1 Minor magic item.


Social Check DCs

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