Quick Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, he tends to wear a blue poncho over his likewise colored trousers and shirt. He keeps his long gray fur kept up in a rat tail. His eyes, though not visible through his cowl, are blue.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Mason hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Regain custody of his son.
Ideals: Disciplined, Artistic. Flaws: Ugly. Bonds: Poor, Family. Occupation: Mason
Voice: Smoker's lung
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 47 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
Possessions: 12000 sp. 1 Minor magic item.
Silent Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who is wearing colorful clothing, dressed as a Brewer. His fur, while still mostly black, has prominent grey streaks. His hazel eyes have a joyful gleam in them most of the time.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Silent was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Silent took refuge in the ruined castle and found the beat up trident and armor he uses now. He has worked as a Brewer like his mother before him.
Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark
Ideals: Optimist. Flaws: Ugly. Bonds: Job, Nature, Adventurer. Occupation: Brewer
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'11") Tabaxi, True Neutral (CR 14)
Armor Class 12
Hit Points 119 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2
Possessions: 2000 gp. Bloodstone (50 gp). Fire opal (1000 gp). Black opal (1000 gp). Zircon (50 gp). Coral (70 gp). 1 Medium magic item.
Miles LaHood, Male Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears green painted combat armor at almost all times. He wears a colorful flower in his white hair. His gray eyes dart from person to person to random spaces in the air.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is able to make almost anything out of random pieces of junk.
History: Miles was born in the west. At a young age he loved to build and create. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Gifted, Persistence. Flaws: Antagonistic. Bonds: Attractive. Occupation: Herbalist
Voice: Strong lisp
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Good (CR 9)
Armor Class 12
Hit Points 35 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 10 (+0) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1200 gp. Red spinel (70 gp). Eye agate (15 gp). Hematite (15 gp). Deep blue spinel (1400 gp). Deep blue spinel (1400 gp). Emerald (1000 gp). Obsidian (15 gp).
Damakos Torment, Male Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has styled his chestnut hair well, parting it to the right. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has a massive crush on the younger sibling of the Navigator who has hired him part-time. He always tries to repair and not replace. It was this mentality that drove him into the Navigator business.
History: Damakos lived on a farm with his father, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.
Motivation: Wants a kiss; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Persistence, Fighting. Bonds: Rich, Attractive, Has a crush, Family. Occupation: Navigator
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 16 (+3) | 19 (+4) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Terran, Draconic, Gnome, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp. 1 Masterwork Heavy wooden shield.
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