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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Charles Darby, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear flannel. His blonde hair is heavily combed to the right. His brown eyes are slightly larger than normal.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He also hits on women, regardless of circumstances.

History: He was born blind and as such lacked many opportunities for work. He worked as a nervous Carter and found it very stressful. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants a kiss; and obtaining odd cultural human artifacts is his passion

Ideals: Joker. Flaws: Disease. Bonds: Has a crush, Job, Adventurer. Occupation: Carter

Voice: Old Prospector

Attributes [hide]

Charles Darby, Male Human Aristocrat 11
Medium (6'2") Human, Lawful Good (CR 11)
Armor Class 13
Hit Points 36 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 8 (-1)12 (+1) 13 (+1)11 (+0)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3

Possessions: 3100 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). Brass mug with jade inlays (200 gp). Silver chalice with lapis lazuli gems (170 gp). Silver comb with moonstones (700 gp). Jeweled gold crown (6000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). 1 Minor magic item.


Social Check DCs


Delebean Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: A middle-aged man, he wears white leather gloves, a white jacket, and tight pants, and is pretty ugly. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: Always inclined to offer people food he seems plenty friendly. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born on a small isolated farm. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A need for knowledge about a nearby landmark; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Ugly. Bonds: Nature, Job, Adventurer. Occupation: Brewer

Voice: Farmer accent

Attributes [hide]

Delebean Horcusporcus, Male Gnome Rogue 4
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 22 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 14 (+2)13 (+1) 17 (+3)14 (+2)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 13
Languages Common, Gnome, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Iolite (50 gp).


Social Check DCs


Pirithin Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of his god around his neck, and a ceremonial dagger on his belt. His hair is short and red. He is very pretty but has cold, dead eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the west. He moved out north to avoid the crime he committed. He moves from town to town, unable to find a place to settle.

Motivation: He has comitted a past crime that haunts him to this day; and he is a bit of a kleptomaniac

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Immigrant, Criminal record. Occupation: Knight

Voice: Soothing and warm

Attributes [hide]

Pirithin Bigheart, Male Halfling Cleric 4
Small (3'2") Halfling, True Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)10 (+0) 14 (+2)13 (+1)
Skills Animal Handling +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 300 gp.


Social Check DCs


Dorn Stapleton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears a weathered and beat up set of banded mail beneath an oversized white coat. He is muscular with a powerful set of arms. His hair is long and red with streaks of silver, and is pulled back with small white clips. His beard is silver, braided, and well cared for. His green eyes have a joyful gleam in them most of the time.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Orc in existence. He plays an instrument quite well.

History: Dorn was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: His relatives are trying to arrange a marriage; and someone believes him a fraud

Ideals: Justice, Artistic. Bonds: Family, Enemies. Occupation: Banker

Voice: Sore throat, cough

Attributes [hide]

Dorn Stapleton, Male Half-Orc Ranger 10
Medium (6'8") Half-Orc, True Neutral (CR 10)
Armor Class 13
Hit Points 73 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)16 (+3) 14 (+2)11 (+0)
Skills History +7, Perception +6
Senses Passive Perception 16
Languages Common, Orc, Celestial, Elven, Undercommon
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 2100 gp. Embroidered and bejeweled glove (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Silver chalice with lapis lazuli gems (80 gp). Gold dragon comb with red garnet eye (1700 gp). Fire opal pendant on a fine gold chain (1700 gp).


Social Check DCs

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