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NPC Generator

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Advanced [show]


Everard Ostoroth, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his scythe with his veritable burlap sack of a shirt. He carries a battered spear and tarnished scythe as well. His tied-back hair is golden. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a small toy that he constantly fidgets with.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fortune-teller arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Everard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally; and money/treasure

Ideals: Fighting. Flaws: Insane, Depressed, Addict. Bonds: Rich. Occupation: Fortune-teller

Voice: growls and snarls, animalistic

Attributes [hide]

Everard Ostoroth, Male Half-Elf Fighter 14
Medium (5'9") Half-Elf, Chaotic Neutral (CR 14)
Armor Class 12
Hit Points 93 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)15 (+2) 15 (+2)15 (+2)
Skills Persuasion +7, Stealth +7
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Halfling
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2

Possessions: 4000 gp. Fire opal pendant on a fine gold chain (700 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (20 gp). Silver comb with moonstones (200 gp). Embroidered and bejeweled glove (4000 gp). Brass mug with jade inlays (300 gp). A roughly beaten golden orb (130 gp). A miniature golden chest with tiny emeralds lining the top (130 gp). A miniature golden chest with tiny emeralds lining the top (130 gp). A delicate brass dragon egg (20 gp). 1 Medium magic item.


Social Check DCs


Alberich Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with deerstalker hat. His attire stands in sharp contrast to his greataxe, which is beautifully polished and possesses an ornate carving of a cross on it. His white hair is matted, messy, and big. His brown eyes dart from person to person.

Personality: Confrontational and typically high on some drug or another. Alberich is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Alberich was raised in a hard working conservative environment. There was a wharf not far from home where he often wandered off to fish. He became a Bookbinder soon after.

Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion

Flaws: Ugly, Addict. Bonds: Family, Job, Nature. Occupation: Bookbinder

Voice: Low range voice

Attributes [hide]

Alberich Bloodkith, Male Dwarf Monk 2
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)14 (+2) 14 (+2)11 (+0)
Skills Acrobatics +4, Athletics +2
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Celestial
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: Cloth of gold vestments (120 gp). A delicate silver chain set with a tourmaline (10 gp). 1 Masterwork Common Melee.


Social Check DCs


Edge Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of strength around his neck, and a axe on his belt. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a clover on it. He keeps his orange fur in a pixie cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He speaks before he thinks and is too direct. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was raised in a plains tribe. There was a wharf not far from home where he often wandered off to fish. He used his abilities to trick people and travel the world for free.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Fighting. Flaws: Insomniac, Impulsive. Bonds: Criminal record, Nature. Occupation: Shipwright

Voice: Pronounces O like U

Attributes [hide]

Edge Shore, Male Tabaxi Monk 8
Medium (6'3") Tabaxi, Neutral Evil (CR 8)
Armor Class 13
Hit Points 63 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)15 (+2) 13 (+1)11 (+0)
Skills Athletics +4, Investigation +5
Senses Passive Perception 11
Languages Common, Celestial, Terran
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +5

Possessions: 1300 gp. Silver comb with moonstones (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nicor Anguish, Male Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a brown collared shirt and black pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He has styled his red hair well, parting it to the left. He wears round tiny glasses practically rammed into his face.

Personality: He acts crazy and hedonistic. Animals are drawn to him, and he is able to talk to them.

History: He was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Nicor has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Expand his business.

Ideals: Gifted. Flaws: Ugly, Hedonist, Disease. Bonds: Poor. Occupation: Masseuse

Voice: Sighs a lot, exhausted

Attributes [hide]

Nicor Anguish, Male Tiefling Wizard 7
Medium (5'8") Tiefling, Lawful Good (CR 7)
Armor Class 10
Hit Points 25 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)9 (-1) 17 (+3)21 (+5)
Skills History +2, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 pp.


Social Check DCs

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