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NPC Generator

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Advanced [show]


Hugh Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He likes to wear green tank tops with black pants. His red hair is lengthy. He has a dull look in his brown eyes.

Personality: He acts crazy and hedonistic. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Hugh was raised in a hard working conservative environment. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He has drifted from career to career and currently works as a Knight.

Motivation: Further expansion of business; and balancing his hectic life and new knight responsibilities is difficult

Ideals: Athletic, Gifted. Flaws: Hedonist, PTSD. Bonds: Job. Occupation: Knight

Voice: Complex vocabulary, royal

Attributes [hide]

Hugh Ariessus, Male Half-Elf Fighter 1
Medium (4'10") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)12 (+1) 8 (-1)10 (+0)
Skills Acrobatics +3, Intimidation +2
Senses Passive Perception 9
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2

Possessions: Red spinel (80 gp). 1 Masterwork Common Melee.


Social Check DCs


Purban Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His black hair is lengthy and is close to two feet long. His gray eyes dart from person to person to random spaces in the air.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Purban was raised in a hard working conservative environment. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Bather responsibilities is difficult.

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Job, Mentor. Occupation: Bather

Voice: Voice breaks

Attributes [hide]

Purban Reedfellow, Male Halfling Sorcerer 6
Small (2'11") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 39 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)16 (+3) 16 (+3)15 (+2)
Skills Acrobatics +6, Animal Handling +6
Senses Passive Perception 13
Languages Common, Halfling, Infernal, Sylvan, Gnome
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146653000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Eastoft, Male Human [Permalink]

Personal [hide]

Description: Standing 5'8", this man wears clothing that is held on in multiple layers but all of it is in poor condition. With bright auburn hair and a scraggly beard. His brown unseeing eyes seem to look past you.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born in the east his family was never financially stable. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Percival grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Percival. He now spends his time doing works of charity.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Philantrophist, Justice. Flaws: Disease. Bonds: Poor, Criminal record. Occupation: Sculptor

Voice: Sleepy voice

Attributes [hide]

Percival Eastoft, Male Human Cleric 8
Medium (5'8") Human, True Neutral (CR 8)
Armor Class 13
Hit Points 52 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)12 (+1) 15 (+2)18 (+4)
Skills Deception +7, Stealth +6
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alberich Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He very much looks the part of a Sage. He is bristling with hidden weapons, mostly sais and quarterstaffs. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His face is scarred and worn.

Personality: While he acts the brute, he is far gentler than he would appear. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: Born in a small village he learned the ways of the warrior from his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sage work with an outfit from a few towns over. Sage work suited him well, and with each successful project, he earned more gold and more respect from his peers. He used his abilities to trick people and travel the world for free.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Criminal record, Enemies. Occupation: Sage

Voice: Rhymes sentences (sorry)

Attributes [hide]

Alberich Frostbeard, Male Dwarf Bard 6
Medium (4'4") Dwarf, Lawful Evil (CR 6)
Armor Class 11
Hit Points 48 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)16 (+3) 14 (+2)8 (-1)
Skills Deception +2, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Aquan, Druidic
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 3000 sp.


Social Check DCs

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