Kassoon
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NPC Generator

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Advanced [show]


Gomory Sibilans, Male Half-Elf [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He has a moderate pudge and is not very fit. His hair, while still mostly white, has prominent grey streaks. He wears round tiny glasses practically rammed into his face.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a small toy that he constantly fidgets with.

History: He was born in a small island village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He got away from his former life and has fallen to alcoholism.

Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Joker. Flaws: Addict. Bonds: Attractive, Poor, Nature. Occupation: Barber

Voice: Laughs frequently while speaking

Attributes [hide]

Gomory Sibilans, Male Half-Elf Commoner 3
Medium (5'4") Half-Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)11 (+0) 14 (+2)17 (+3)
Skills Acrobatics +4, History +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Brass mug with jade inlays (200 gp). Silver chalice with lapis lazuli gems (50 gp).


Social Check DCs


Zûmug Staurheim, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears silk and lounges about seductively. His auburn hair is kept up in a ponytail inside a feathered hat. This blue eyed westerner is not easily forgotten.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Gifted from a young age, Zûmug studied abroad. After coming to the age of reason, Zûmug took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He feels kind of lost in life; and he desires power and/or immortality

Ideals: Athletic, Gifted. Flaws: Depressed. Bonds: Attractive, Adventurer. Occupation: Detective

Voice: Nasally tone

Attributes [hide]

Zûmug Staurheim, Male Half-Orc Expert 7
Medium (5'0") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 36 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 12 (+1)10 (+0) 9 (-1)13 (+1)
Skills Religion +3, Stealth +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Adran Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He tends to wear a white poncho over his likewise colored trousers and shirt. He has moderate length auburn hair. He wears crescent spectacles with a black brim.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has a small toy that he constantly fidgets with.

History: He got into the Bounty Hunter business at a young age. He was an apprentice working in his father's forge. He tends to his Bounty Hunter job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and wants his loneliness to end

Flaws: Cynical, Addict. Bonds: Job, Has a crush. Occupation: Bounty Hunter

Voice: Pirate accent

Attributes [hide]

Adran Iranapha, Male Elf Druid 3
Medium (4'7") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)12 (+1) 15 (+2)11 (+0)
Skills Acrobatics +5, Persuasion +2
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 400 gp. Rose (30 gp).


Social Check DCs


Valafar Grace, Male Tiefling [Permalink]

Personal [hide]

Description: He is typically in his Server uniform. He carries with him a set of greatswords on his belt, each one with a emerald on the hilt. He has moderate length white hair. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is lazy, self-centered, vain, and jealous.

History: He was born blind and as such lacked many opportunities for work. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Server job and began his own company from there.

Motivation: Wants to open a new tavern.

Ideals: Fighting. Flaws: Addict, Disease, Selfish. Bonds: Job. Occupation: Server

Voice: Rolls R's

Attributes [hide]

Valafar Grace, Male Tiefling Monk 6
Medium (6'5") Tiefling, Neutral Evil (CR 6)
Armor Class 11
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)18 (+4) 13 (+1)18 (+4)
Skills Arcana +7, History +7
Senses Passive Perception 11
Languages Common, Ignan, Terran, Dwarven, Gnoll
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: Golden yellow topaz (1400 gp). 1 Minor magic item.


Social Check DCs

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