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NPC Generator

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Advanced [show]


Flame In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears baggy brown pantaloons and a black scarf. He has a slight overbite and is overall scrawny. His fur is yellow and very short. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He loves telling others what to do and how they should feel about things. He is skeptical of what others tell him and is slow to trust.

History: Born to a poor family in the city he treasured whatever gifts he got. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.

Motivation: To find somewhere to settle down; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Opinionated. Flaws: Shy, Mundane. Bonds: Poor, Criminal record. Occupation: Server

Voice: Squeaky

Attributes [hide]

Flame In the Wind, Male Tabaxi Commoner 4
Medium (6'3") Tabaxi, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 13 (+1)13 (+1) 12 (+1)13 (+1)
Skills Religion +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 400 gp. Gold and topaz bottle stopper cork (800 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hagren Elton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is generally shirtless and showing off his tattooed chest. He keeps his long chestnut hair kept up in a rat tail. He is baby faced.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is able to fit into much smaller and tighter spaces than normal.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Layabout work with an outfit from a few towns over. Layabout work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He feels threatened by others; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Insomniac, Antagonistic, Fearful. Bonds: Job. Occupation: Layabout

Voice: Middle-eastern accent

Attributes [hide]

Hagren Elton, Male Half-Orc Commoner 7
Medium (5'4") Half-Orc, Lawful Good (CR 7)
Armor Class 13
Hit Points 29 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)16 (+3) 13 (+1)7 (-2) 15 (+2)13 (+1)
Skills Animal Handling +5, Religion +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 2d8+5, Ranged +6 / 2d8+3, Grapple +5

Possessions: 500 gp. Bloodstone (70 gp).


Social Check DCs


Delg Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. His auburn hair is slicked back into a classic pompadour. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in the south to a Assassin, Delg learned a great deal about his father's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. He's also a talented Marshal, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and a deep hatred of brigands

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Job, Enemies. Occupation: Assassin

Voice: Slow speaker

Attributes [hide]

Delg Foamtankard, Male Dwarf Monk 5
Medium (4'4") Dwarf, Lawful Good (CR 5)
Armor Class 11
Hit Points 27 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)17 (+3) 15 (+2)13 (+1)
Skills History +6, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Gnoll, Terran, Gnome
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 6000 sp.


Social Check DCs


Pirithin Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many white ritualistic tattoos. He wears long strands of emerald and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears a wide-brimmed hat to hide his balding. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: The child of a Cartwright, who enjoyed hunting, Pirithin was taken on many hunting expeditions. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Flaws: Addict, Shy. Bonds: Rich, Religious, Nature. Occupation: Detective

Voice: Laughs frequently while speaking

Attributes [hide]

Pirithin Jamjar, Male Halfling Expert 3
Small (3'4") Halfling, Chaotic Good (CR 3)
Armor Class 13
Hit Points 12 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 10 (+0)8 (-1) 14 (+2)13 (+1)
Skills Nature +1, Religion +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Star rose quartz (30 gp). Pink pearl (150 gp).


Social Check DCs

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