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NPC Generator

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Advanced [show]


Nirgel Wish, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He carries with him a set of longswords on his belt, each one with a emerald on the hilt. His hair is short and blue. His half smiles and gold eyes are beguiling and draw you in.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born the only child of a wealthy merchant. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: An old rival family wants him found; and to reunite with his absent father

Ideals: Fighting, Philantrophist, Entrepeneur. Bonds: Attractive, Family. Occupation: Fisher

Voice: Uses sign language

Attributes [hide]

Nirgel Wish, Male Tiefling Cleric 9
Medium (6'1") Tiefling, Lawful Good (CR 9)
Armor Class 10
Hit Points 64 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)12 (+1) 14 (+2)11 (+0)
Skills Intimidation +3, Nature +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: 1400 gp. A miniature golden chest with tiny emeralds lining the top (170 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). 1 Minor magic item.


Social Check DCs


Guy Rodney, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears tight fighting clothing, which leaves very little to the imagination. He is tall, broad shouldered and powerfully built. His hair is always cut to a buzz. He has blue eyes.

Personality: Guy is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He served in the navy to pay for his family's outstanding loans. He found a children's book about a Human Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Fighting, Extrovert. Bonds: Family, Military, Adventurer. Occupation: Masseuse

Voice: Relaxed voice

Attributes [hide]

Guy Rodney, Male Human Monk 1
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)16 (+3) 10 (+0)9 (-1)
Skills Acrobatics +4, Insight +2
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 gp.


Social Check DCs


Zâthra Stratford, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He prefers to wear black pants and tee shirts. He is an epitome of beauty. His chestnut hair is cut jaggedly and amateurishly. He has brown eyes and a black hat with a brown feather.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the east to a Interpreter, Zâthra learned a great deal about his father's area of expertise. He took every job he could get his hands on, but the opportunities for Half-Orcs in the east were limited. He now owns his own business.

Motivation: Wants to open a new tavern.

Ideals: Optimist. Flaws: PTSD. Bonds: Attractive, Job, Immigrant. Occupation: Interpreter

Voice: Indian accent

Attributes [hide]

Zâthra Stratford, Male Half-Orc Bard 4
Medium (6'2") Half-Orc, Lawful Good (CR 4)
Armor Class 10
Hit Points 34 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)11 (+0) 17 (+3)13 (+1)
Skills Medicine +5, Nature +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: Just what you see.


Social Check DCs


Cimer Sanity, Male Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he dresses in tan turtlenecks beneath a green coat with brown slacks. His silver hair is greasy and uncared for. He tend to wears goggles to shield his eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is afraid of women and trembles around them

History: His mother raised him in a mountain cabin. Cimer liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Poor, Nature. Occupation: Ruler

Voice: Soft and melodious

Attributes [hide]

Cimer Sanity, Male Tiefling Aristocrat 3
Medium (6'7") Tiefling, Lawful Good (CR 3)
Armor Class 13
Hit Points 8 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 9 (-1)13 (+1) 15 (+2)15 (+2)
Skills Performance +4, Stealth +5
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 20000 cp.


Social Check DCs

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