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NPC Generator

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Advanced [show]


Shivering Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'0" and lanky with angular features, he is an attractive figure. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His fur is orange and very short. His fierce copper eyes like to dwell on things.

Personality: Cocky and sure of himself, he believes he is the best Tanner born in the past three hundred years. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Shivering was born in the north. At a young age he loved to build and create. Like his father and his brother before him, after school he went straight into learning to become a Tanner. He left for the north, certain he would find work there.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Persistence. Bonds: Rich, Attractive, Job, Religious, Immigrant. Occupation: Tanner

Voice: Posh accent

Attributes [hide]

Shivering Of Claws, Male Tabaxi Bard 10
Medium (5'0") Tabaxi, Lawful Good (CR 10)
Armor Class 14
Hit Points 48 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)11 (+0) 11 (+0)18 (+4)
Skills Athletics +6, Persuasion +8
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 900 gp. Red garnet (130 gp). Violet garnet (400 gp).


Social Check DCs


Bhevek Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses well, wearing brown shirts, loose pants, and blazers most of the time. His silver hair has been sun bleached extensively. He has a tattooed face.

Personality: He exudes charisma. He is a tour de force of persuasion. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Bhevek grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Bhevek. He has since lost track of the people in his past.

Motivation: To reunite with his absent father.

Bonds: Attractive, Criminal record, Immigrant, Family. Occupation: Knight

Voice: Rolls R's

Attributes [hide]

Bhevek Bigheart, Male Halfling Aristocrat 6
Small (3'4") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 40 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)14 (+2) 11 (+0)13 (+1)
Skills Perception +3, Performance +4
Senses Passive Perception 14
Languages Common, Halfling, Giant, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 700 gp. Gold and topaz bottle stopper cork (1400 gp). Sapphire pendant on gold chain (1800 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thamuz Agony, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has red hair. His eyes are silver.

Personality: Calm and collected, he is a well trained Marshal. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born in a small village he learned the ways of the warrior from his mother. He was an athlete and attended two major summer competitions. He never won. He has dedicated himself to building a better trade route.

Motivation: Expand his business; and obtaining odd cultural tiefling artifacts is his passion

Ideals: Philantrophist, Fighting, Athletic. Bonds: Adventurer, Job. Occupation: Marshal

Voice: American accent

Attributes [hide]

Thamuz Agony, Male Tiefling Ranger 1
Medium (5'11") Tiefling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)17 (+3) 15 (+2)16 (+3)
Skills Acrobatics +4, Athletics +4
Senses Passive Perception 12
Languages Common, Orc, Ignan, Aquan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 60 gp. 1 Masterwork Light steel shield.


Social Check DCs


Hunter Adley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'3" and is wearing a long, pastel, dusty cloak. His chestnut hair and beard is wavy and long. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is able to fit into much smaller and tighter spaces than normal.

History: He was raised in a mountains tribe. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He got away from his former life and has fallen to alcoholism.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and his relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Addict, Greedy. Bonds: Family, Nature. Occupation: Sculptor

Voice: Can't modulate volume

Attributes [hide]

Hunter Adley, Male Human Ranger 7
Medium (5'3") Human, Neutral Evil (CR 7)
Armor Class 11
Hit Points 52 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)11 (+0) 14 (+2)14 (+2)
Skills Acrobatics +4, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 200 gp.


Social Check DCs

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