Fragrant Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a green costume with the symbols of luck on his torso. He wears a small hat to cover his moderate length red fur. His copper eyes dart around the room hyper actively observing anyone and anything.
Personality: Fragrant is depressed about a lot of things. He tends to be a nihilist. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was taken as a slave by a traveling circus and forced to perform He ran away from his former home and has been making his living as a Mortician for the past few years.
Motivation: Wants to have a good time and be beloved; and he feels kind of lost in life
Ideals: Optimist. Flaws: Depressed, Disease. Bonds: Job, Slave. Occupation: Mortician
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'11") Tabaxi, Neutral Good (CR 7)
Armor Class 13
Hit Points 48 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 17 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Aquan, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 110 pp. Moss agate (12 gp). Aquamarine (300 gp). Malachite (12 gp). Pink pearl (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Foxilon Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: This light-skinned male is well dressed, but even with his fine clothing he looks run-down. He is tall, broad shouldered and powerfully built. His hair is black and very short. His eyes are blue and catlike.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born to a pair of adventurers, Foxilon grew up listening to his father's many stories. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Foxilon took refuge in the ruined castle and found the beat up scythe and armor he uses now. He used his abilities to trick people and travel the world for free.
Motivation: He has a rivalry with the Church that dominates his actions; and he has decided he is irredeemable
Bonds: Guardian, Adventurer, Nature, Criminal record, Religious. Occupation: Detective
Voice: Dark and ominous
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 3)
Armor Class 15
Hit Points 24 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 13 (+1) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Infernal, Goblin
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Theren Fasharash, Male Elf [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate, and he perpetually has his greatsword ready. His silver hair is styled in orderly dreadlocks. He is baby faced.
Personality: He is almost excessively polite to everyone, even when angry. He is frequently practicing swordplay.
History: Theren was born the youngest of three triplets. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Due to his spouse's obsession with being a Navigator they were divorced and he won custody of their son. He worked as a Roofer, and he later adopted a second son.
Motivation: To reunite with his absent mother; and to unite with his brother
Ideals: Fighting. Flaws: Shy. Bonds: Military, Family. Occupation: Roofer
Voice: pre-pubescent
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 13 (+1) | 16 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Giant, Infernal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 300 gp.
Ernest Harlan, Male Human [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he wears a tan deerstalker hat and tan clothes. He wears his brown hair up in a very large beehive style do. His eyes are a pleasant green.
Personality: He will rave to anyone who will listen. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Marshal arts, while his mother instructed him in etiquette, music and courtly manner. In his 18th year, his parents were killed by a gnolls raid, leaving Ernest alone in the world. After a stint in an orphanage, he was adopted. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has a rivalry with the Church that dominates his actions; and someone believes him a fraud
Flaws: Insane, Impulsive. Bonds: Rich, Enemies, Religious. Occupation: Marshal
Voice: Hissing voice
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Halfling, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 |
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!