Ur-Dag Marlee, Male Half-Orc [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Glassblower. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has styled his brown hair well, parting it to the left. His blue eyes lackadaisically let the world flow into them.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Animals are drawn to him, and he is able to talk to them.
History: Gifted from a young age, Ur-Dag studied abroad. Cursed with lycanthropy at a very young age, Ur-Dag has worked very hard to control his curse. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He is greedy; and he's looking for his big break
Ideals: Joker, Gifted. Flaws: Disease. Bonds: Adventurer, Rich. Occupation: Glassblower
Voice: Whispers
Attributes [hide]
Medium (6'6") Half-Orc, Neutral Evil (CR 6)
Armor Class 11
Hit Points 40 (6d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 16 (+3) | 11 (+0) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 800 gp. Jasper (20 gp). Jet (70 gp). Deep green spinel (70 gp). Tiger eye turquoise (7 gp).
Mozikth Verthisathurgiesh, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a skull on it. He has done his best to style his scarlet crest to look like a famous performer. He tend to wears goggles to shield his eyes.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is lazy, self-centered, vain, and jealous.
History: Mozikth was born with his mother's beautiful face. Cursed with a spirit at a very young age, Mozikth has worked very hard to control his curse. He now owns his own business.
Motivation: Expand his business.
Flaws: Selfish, Disease. Bonds: Attractive, Job. Occupation: Bather
Voice: Indian accent
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 9)
Armor Class 11
Hit Points 62 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 13 (+1) | 15 (+2) | 9 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4
Possessions: 12000 sp. Violet garnet (300 gp). Zircon (50 gp). Aquamarine (300 gp). Jet (50 gp). Pink pearl (50 gp). Emerald (1000 gp). Moonstone (50 gp). Alexandrite (300 gp).
Silent Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He is generally well dressed albeit a few years behind the times. Beneath his clothing is a huge mess of scar tissue. He has white fur. His fair skin shows little sign of his aristocratic breeding.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He feeds upon the attention of others.
History: He got into the Apothecary business at a young age. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He inherited the family business which he has now maintained for 12 years.
Motivation: Expand his business.
Ideals: Gifted. Bonds: Attractive, Slave, Nature, Job. Occupation: Apothecary
Voice: Sore throat, cough
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Good (CR 10)
Armor Class 13
Hit Points 45 (10d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 17 (+3) | 15 (+2) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
Possessions: 700 gp. Sard (60 gp). Fire opal (600 gp). Chalcedony (60 gp). Violet garnet (1500 gp). Red-brown spinel (110 gp). Peridot (60 gp). Lapis lazuli (12 gp).
Fallond Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he usually wears his blue robe and has his shortspear always slung over his shoulder. He wears a feathered hat to hide his balding. His amber eyes dart from person to person.
Personality: He acts crazy and hedonistic. He uses divination through singing.
History: He was born at the edge of vast plains. Fallond liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He is currently in port desperately looking for someone to get him out; and he's in love
Ideals: Gifted. Flaws: Hedonist. Bonds: Nature, Has a crush, Slave. Occupation: Apothecary
Voice: Sleepy voice
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 20 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 17 (+3) | 18 (+4) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 370 gp. 1 Masterwork Light steel shield.
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Their contribution stands as a beacon of hope for all adventurers!

