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NPC Generator

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Advanced [show]


Gargax Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears a tight fitting blue shirt and pants, and sports empty pouches on his belt. His bronze crest is unkempt and raggedy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised in a forest tribe. There was a wharf not far from home where he often wandered off to fish. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Flaws: Ugly, Mundane. Bonds: Poor, Slave, Nature. Occupation: Sculptor

Voice: Smooth and feminine

Attributes [hide]

Gargax Qyxpahrgh, Male Dragonborn Aristocrat 9
Medium (6'3") Dragonborn, Neutral Evil (CR 9)
Armor Class 12
Hit Points 40 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)15 (+2) 12 (+1)11 (+0)
Skills Arcana +5, Religion +5
Senses Passive Perception 11
Languages Common, Terran, Ignan
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4

Possessions: 600 gp. Black pearl (1600 gp). Black star sapphire (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pijjirik Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a custom-built plate barding that's adorned with black lining and desert motifs. His brass crest is slicked back into a classic pompadour. He has gold eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is obsessed with his god.

History: Born to a pair of adventurers, Pijjirik grew up listening to his mother's many stories. His childhood dream was to be a Bricklayer, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Flaws: Sensitive. Bonds: Religious, Adventurer, Job. Occupation: Doctor

Voice: Smoker's lung

Attributes [hide]

Pijjirik Wivvyrholdalphiax, Male Dragonborn Barbarian 9
Medium (6'7") Dragonborn, Neutral Good (CR 9)
Armor Class 10
Hit Points 47 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)14 (+2) 10 (+0)14 (+2)
Skills History +5, Stealth +3
Senses Passive Perception 10
Languages Common, Terran, Aquan
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2

Possessions: 8000 sp.


Social Check DCs


Cimer Enigma, Male Tiefling [Permalink]

Personal [hide]

Description: A 5'5" southern man, he wears a simple black robe with white stripes complete with hood. His dark red hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He cannot resist a sob story and will often dote over anyone who has one.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Cimer took refuge in the ruined castle and found the beat up sword and armor he uses now. He used his abilities to travel the world and help people.

Motivation: He feels kind of lost in life.

Ideals: Philantrophist, Artistic. Flaws: Insane, Shy. Bonds: Nature. Occupation: Fletcher

Voice: Scandinavian accent

Attributes [hide]

Cimer Enigma, Male Tiefling Monk 7
Medium (5'5") Tiefling, Lawful Good (CR 7)
Armor Class 11
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)17 (+3) 13 (+1)12 (+1)
Skills Animal Handling +4, Nature +6
Senses Passive Perception 11
Languages Common, Goblin, Auran, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 500 gp.


Social Check DCs


Heward Merton, Male Human [Permalink]

Personal [hide]

Description: This man likes to wear green tank tops with pastel pants. He has a penchant for wearing a ring with an oversized jet on his left hand. He has a blonde handlebar mustache and slicked back blonde hair. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Heward is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Over the years he perfected his riding and shooting skills. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Human compassion; and he desires power and/or immortality

Ideals: Extrovert. Flaws: Racist. Bonds: Rich, Nature, Adventurer. Occupation: Banker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Heward Merton, Male Human Sorcerer 1
Medium (6'6") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 17 (+3)16 (+3) 17 (+3)13 (+1)
Skills History +5, Nature +5
Senses Passive Perception 13
Languages Common, Giant, Terran, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 5000 cp.


Social Check DCs

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