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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Ahrim Care, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who wears loose pants and a collared shirt complete with sweater beneath his coat, he is not a threatening figure. His hair is cut close to his head. His eyes are red.

Personality: He snorts whenever he laughs or is feeling confident. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Ahrim was born the youngest of three triplets. He found a children's book about a Tiefling Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a Map Maker soon after.

Motivation: Wants to work out more often; and wants to raise his children well

Ideals: Athletic. Bonds: Family, Adventurer, Job. Occupation: Map Maker

Voice: Sore throat, cough

Attributes [hide]

Ahrim Care, Male Tiefling Barbarian 1
Medium (6'8") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)18 (+4) 16 (+3)15 (+2)
Skills Insight +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Gnome, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 5000 cp. Freshwater pearl (10 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Fargrim Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: This man tends to wear a brown poncho over his likewise colored trousers and shirt, and sports empty pouches on his belt. His hair is brown, silky, and of moderate length. His hazel eyes dart from person to person.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Fargrim was born the youngest of three triplets. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He was granted psionic powers by his dying brother.

Motivation: An old rival family wants him found.

Ideals: Joker, Gifted. Bonds: Attractive, Guardian, Family. Occupation: Fortune-teller

Voice: Hissing voice

Attributes [hide]

Fargrim Gorunn, Male Dwarf Paladin 8
Medium (4'1") Dwarf, Chaotic Good (CR 8)
Armor Class 10
Hit Points 48 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)12 (+1) 10 (+0)14 (+2)
Skills Animal Handling +3
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 110 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Hartford, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He wears tattered old clothes. His moppish black hair is in a traditional bowl cut. He wears crescent spectacles with a black brim.

Personality: He dislikes all the random violence that takes place in the west. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born to a poor family in the city he treasured whatever gifts he got. Like his mother and his sister before him, after school he went straight into learning to become a Sellsword. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Expand his business; and to be a ploughman again

Ideals: Pacifist. Flaws: Ugly, Secretive. Bonds: Job, Poor. Occupation: Sellsword

Voice: Soft and mumbly

Attributes [hide]

Trym Hartford, Male Human Fighter 1
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)11 (+0) 14 (+2)11 (+0)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Ethereal Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate, and he perpetually has his ceremonial dagger ready. His white fur is still thick. He wears an eyepatch.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He never wears the same outfit twice, unless he absolutely has to.

History: Born in a small village he learned the ways of the warrior from his mother. A gypsy cursed him at a young age, leading to his ugly appearance. He has never given up on his dancing dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is terrified, and will act out of fear

Ideals: Fighting, Artistic. Flaws: Ugly, Cynical. Occupation: Sailor

Voice: Low rumbling, strings words together

Attributes [hide]

Ethereal Buttons, Male Tabaxi Bard 10
Medium (6'7") Tabaxi, True Neutral (CR 10)
Armor Class 10
Hit Points 41 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)12 (+1) 10 (+0)16 (+3)
Skills Arcana +5, Religion +5
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 2200 gp. 1 Minor magic item.


Social Check DCs

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