Nim Withrethin, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a black shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His black hair is lengthy and is close to two feet long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He works hard and plays hard.
History: He was raised in a white middle class family as the only child. There was a wharf not far from home where he often wandered off to fish. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is content; and wants to work out more often
Ideals: Athletic. Flaws: Shy, Hedonist, Mundane. Bonds: Nature. Occupation: Apothecary
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 25 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 15 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.
Nithther Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: He is lean but muscular and is dressed in an above average manner. He keeps his long green crest kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a very good compulsive liar and kleptomaniac.
History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Dragonborns in Nithther's homeland. Nithther decided to take the middle way and become a bodyguard. He left for the north, certain he would find work there.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is a bit of a kleptomaniac
Ideals: Opinionated, Fighting. Bonds: Attractive, Criminal record, Immigrant. Occupation: Farmer
Voice: Indian accent
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 11 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 300 sp. 1 Buckler.
Valafar Allure, Male Tiefling [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. His hair is brown and curly. He has gold eyes and a grey hat with a green feather.
Personality: He is irascible and easily irritated. Around other people he will do his best to conceal his emotions and appear jolly.
History: The child of a Guard, who enjoyed hunting, Valafar was taken on many hunting expeditions. Through the years after Valafar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Valafar's mother didn't care for him much, and the feeling was mutual. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural tiefling artifacts is his passion
Flaws: Antagonistic, Shy. Bonds: Attractive, Adventurer, Nature. Occupation: Spy
Voice: Hissing voice
Attributes [hide]
Medium (6'10") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 12 (+1) | 15 (+2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Giant, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 140 gp. Deep blue spinel (200 gp). Blue sapphire (400 gp). Zircon (60 gp). 1 Disguise kit.
Traki Eathalena, Male Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is dark but he possesses many black ritualistic tattoos. He is renowned for his bright brown suits and hats. He has done his best to style his white hair to look like a famous performer. He wears an eyepatch.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born in a small plains village. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and several ex partners dislike his way of doing things and want revenge
Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Nature, In love, Enemies. Occupation: Bounty Hunter
Voice: Boston accent
Attributes [hide]
Medium (4'7") Elf, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 45 (11d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 8 (-1) | 18 (+4) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Terran, Orc, Druidic
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +5
Possessions: 2400 gp. Coral (130 gp). Fire opal (1300 gp). Eye agate (15 gp). Jasper (30 gp). Aquamarine (1400 gp). Rhodochrosite (15 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

