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NPC Generator

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Advanced [show]


Dalgal Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears baggy white pantaloons and a brown scarf. His skin is also unnaturally pale. He has shaved his head bald. His hazel eyes have a joyful gleam in them most of the time.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was raised in a plains tribe. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 14 years.

Motivation: He feels kind of lost in life.

Ideals: Optimist. Flaws: Ugly, Depressed. Bonds: Nature, Job. Occupation: Tailor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Dalgal Rumnaheim, Male Dwarf Bard 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)9 (-1) 10 (+0)13 (+1)
Skills History +1, Religion +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Qemuel Music, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a grey cloak and cross-gartered black stockings. His dark red hair is lengthy and is close to two feet long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He does not trust anyone and sleeps with one eye open.

History: Qemuel was raised in a hard working conservative environment. He worked as a nervous Spy and found it very stressful. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To get a good night's sleep; and sabotage a competitor

Ideals: Disciplined. Flaws: Insomniac, Secretive. Bonds: Attractive, Job. Occupation: Spy

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Qemuel Music, Male Tiefling Ranger 1
Medium (5'5") Tiefling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)13 (+1) 14 (+2)18 (+4)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 800 sp. Amber (130 gp).


Social Check DCs


Alberich Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He dresses in brown turtlenecks beneath a black coat with tan slacks. He wears his blonde hair down. He has a tattooed face.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was raised in a white middle class family as the only child. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and money/treasure

Flaws: Ugly, Emotional, Mundane. Bonds: In love, Rich. Occupation: Detective

Voice: Sighs a lot, exhausted

Attributes [hide]

Alberich Durthane, Male Dwarf Barbarian 10
Medium (4'4") Dwarf, Neutral Evil (CR 10)
Armor Class 12
Hit Points 87 (10d12)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)16 (+3) 13 (+1)7 (-2)
Skills Sleight of Hand +6, Survival +5
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Sylvan, Auran
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gûnd Wesley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is well dressed, constantly wearing a black suit, brown shirt, and tan tie. He wears a colorful flower in his brown hair. His violet eyes have a joyful gleam in them most of the time.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Gûnd was born with his father's beautiful face. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Gûnd and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Weaver

Voice: Timid voice

Attributes [hide]

Gûnd Wesley, Male Half-Orc Warlock 7
Medium (5'7") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)13 (+1) 15 (+2)9 (-1)
Skills Investigation +4, Nature +4
Senses Passive Perception 12
Languages Common, Orc, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 60 pp.


Social Check DCs

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