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NPC Generator

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Advanced [show]


Borun Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses well, typically a more casual-formal manner. He sports a flattop hair cut. His eyes are likewise hazel.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: When he was but 5 years old his parents immigrated from the north. When money was particularly tight he was walking through alleys when he overheard a Soapmaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the north, certain he would find work there.

Motivation: Obtaining odd cultural Halfling artifacts is his passion.

Ideals: Optimist. Flaws: Hedonist. Bonds: Attractive, Immigrant, Poor. Occupation: Soapmaker

Voice: Slow speaker

Attributes [hide]

Borun Greenleaf, Male Halfling Cleric 6
Small (2'10") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 39 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)12 (+1) 11 (+0)12 (+1)
Skills Arcana +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Halfling, Giant
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 100 gp. 1 Masterwork manacles.


Social Check DCs


Gerard Gresham, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears a lot of dark rich colors, with gold accents. He wears his hair in dreadlocks. His green eyes have a joyful gleam in them most of the time.

Personality: He is extraordinarily eccentric. He invites people to come help in his community garden.

History: He was born to loving parents in a slum to the north. A freak accident while working with his Junk Dealer father left him crippled. He now spends his time doing works of charity.

Motivation: He is not mentally stable, and does not behave rationally; and he is greedy

Ideals: Philantrophist. Flaws: Insane, Disease. Bonds: Attractive, Poor. Occupation: Fletcher

Voice: High pitched and raspy

Attributes [hide]

Gerard Gresham, Male Human Cleric 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)14 (+2) 14 (+2)16 (+3)
Skills Medicine +4, Performance +5
Senses Passive Perception 12
Languages Common, Auran, Draconic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 400 gp. 2 Thunderstones. 1 Everburning torch. 1 Holy water.


Social Check DCs


Fragrant On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a yellow tunic with grey highlights, and long brown pants that bunch up around his shoes. His cinnamon fur is lengthy and is close to two feet long. He is baby faced.

Personality: He likes to make people angry or surprised. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Fragrant was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To share knowledge with the world; and obtaining odd cultural tabaxi artifacts is his passion

Ideals: Logical. Flaws: Antagonistic, Racist. Bonds: Attractive, Adventurer, Poor. Occupation: Scribe

Voice: Speaks like tongue is numb

Attributes [hide]

Fragrant On the Water, Male Tabaxi Wizard 5
Medium (6'5") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 26 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)14 (+2) 13 (+1)13 (+1)
Skills Arcana +5, Athletics +6
Senses Passive Perception 11
Languages Common, Goblin, Halfling
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 200 gp.


Social Check DCs


Valafar Heal, Male Tiefling [Permalink]

Personal [hide]

Description: He wears suspenders and black workpants. His shirt is blue, and he wears a heavy black leather apron most of the time. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a cross on it. He has styled his brown hair well, parting it to the right. His eyes are a pleasant gold.

Personality: Eccentric and domineering, Valafar will drive conversation. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Valafar was raised in a hard working conservative environment. His first spouse was a Weaver, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: Wants to work out more often; and further expansion of business

Ideals: Extrovert, Opinionated, Athletic. Bonds: Job, Family. Occupation: Herbalist

Voice: Strong lisp

Attributes [hide]

Valafar Heal, Male Tiefling Cleric 8
Medium (6'7") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 47 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)14 (+2) 13 (+1)13 (+1)
Skills Persuasion +4, Survival +4
Senses Passive Perception 11
Languages Common, Goblin, Orc
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: Sard (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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