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Faran Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a tan coat over a black low-cut shirt, and a deerstalker hat upon his head. He is an epitome of beauty. He wears a deerstalker hat to cover his moderate length chestnut hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He pushes his goals aggressively. He is also a coward if confronted.

History: He comes from a rich southern family. When Faran reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it; and he is greedy

Flaws: Antagonistic, Fearful. Bonds: Attractive, Rich, Military. Occupation: Mayor

Voice: Speaks in third person

Attributes [hide]

Faran Wildheart, Male Halfling Paladin 4
Small (3'4") Halfling, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)13 (+1) 18 (+4)12 (+1)
Skills Deception +3, Insight +6
Senses Passive Perception 14
Languages Common, Halfling, Celestial
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Nirgel Dread, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 6'5", this man is well dressed, constantly wearing a tan suit, blue shirt, and brown tie. His red hair is lengthy and is close to two feet long. He is very pretty but has cold, dead eyes.

Personality: Aggressive, abrasive, and angry, Nirgel embodies much of what other species detest in the Tieflings. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: The child of southern immigrants he idolized his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Adventurer. Occupation: Junk Dealer

Voice: Speaks with a cold

Attributes [hide]

Nirgel Dread, Male Tiefling Wizard 3
Medium (6'5") Tiefling, Lawful Evil (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)18 (+4) 13 (+1)15 (+2)
Skills Athletics +5, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll, Aquan, Goblin
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14421000000

Possessions: 600 sp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Fargas Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He wears bulky brown painted plate armor. He carries with him a set of kukris on his belt, each one with a aquamarine on the hilt. His golden hair is kept up in a ponytail inside a top hat. His thin eyebrows rest above his beady violet eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is lazy and tries to find solutions quickly.

History: Sold as a small child to a wizard, Fargas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with his old friends

Ideals: Fighting, Philantrophist. Flaws: Ugly, Lazy. Bonds: Mentor. Occupation: Merchant

Voice: Speaks through clenched teeth

Attributes [hide]

Fargas Tealeaf, Male Halfling Bard 6
Small (2'10") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 31 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)13 (+1) 11 (+0)16 (+3)
Skills Insight +3, Performance +6
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 30000 cp. Golden yellow topaz (400 gp).


Social Check DCs


Lewis Hallewell, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is wearing colorful clothing, dressed as a Bellfounder. He keeps his chestnut hair in a pixie cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is overprotective of those who hire his services. As long as the job gets done he does not care how it got done.

History: Born in the north to a Bellfounder, Lewis learned a great deal about his father's area of expertise. A gifted student he started as a Spy, but he got bored and became a Bellfounder. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A deep hatred of gnolls; and he is a bit of a kleptomaniac

Ideals: Professionalism. Bonds: Attractive, Guardian, Job, Criminal record, Enemies. Occupation: Bellfounder

Voice: Squeaky

Attributes [hide]

Lewis Hallewell, Male Human Bard 1
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)13 (+1) 15 (+2)15 (+2)
Skills Arcana +3, Perception +4
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: Eye agate (7 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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