Lamlis Staurheim, Male Half-Elf [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he wears skinny pants and wears a blue and pastel robe with the hood down. His long chestnut hair is drawn into a two foot long braid. His otherwise smooth face is marked with small tiny scars.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His job bores him to no end. He has decided to make it more interesting.
History: Gifted from a young age, Lamlis studied abroad. His first spouse was a Brewer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He feels that his past leaves him morally obligated to help; and he has comitted a past crime that haunts him to this day
Ideals: Gifted. Flaws: Cynical. Bonds: Adventurer, Criminal record, Family. Occupation: Stylist
Voice: American accent
Attributes [hide]
Medium (5'3") Half-Elf, True Neutral (CR 8)
Armor Class 12
Hit Points 44 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 3 |
Possessions: 11000 sp. Alexandrite (1200 gp). Blue quartz (4 gp). Rock crystal (80 gp). Red-brown spinel (120 gp). Malachite (4 gp).
William Wasanthi, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a brown collared shirt and grey pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. He has shaved his head bald. His brown eyes dart from person to person.
Personality: Confrontational and typically high on some drug or another. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, William is combative with any and all who dare try his patience in the slightest.
History: William was born the youngest of three triplets. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has since lost track of the people in his past.
Motivation: He has comitted a past crime that haunts him to this day; and find a way to reverse the transformation of his sister
Ideals: Justice. Flaws: Addict. Bonds: Immigrant, Family, Criminal record. Occupation: Apothecary
Voice: Timid voice
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 800 sp. 3 Alchemist’s fire.
Nicor Sage, Male Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His brown hair has been sun bleached extensively. His face is scarred and worn.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Optimist, Logical, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Body Guard
Voice: Slow speaker
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 25 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +3
Possessions: 1000 gp. White pearl (150 gp). Rhodochrosite (15 gp).
Fax Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: He has a missing right leg. He dresses in brown turtlenecks beneath a blue coat with red slacks. His crest is blue and curly. His otherwise smooth face is marked with small tiny scars.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: From birth he was tutored by a cruel and relentless mentor. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Flaws: Disease. Bonds: Attractive, Religious, Mentor. Occupation: Bricklayer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 5)
Armor Class 11
Hit Points 11 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 9 (-1) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Terran, Halfling
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
Possessions: 1000 sp. Banded agate (8 gp).
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