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Advanced [show]


Yurk Sydney, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He carries with him a set of crossbows, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He wears his brown hair down. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is obsessed with finding treasure.

History: A powerful necromancer made him what he is. A few years later when the east was not economically sound they moved to his current location. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is a bit of a kleptomaniac.

Ideals: Fighting. Bonds: Criminal record, Adventurer, Mentor, Immigrant. Occupation: Stableman

Voice: Soft and mumbly

Attributes [hide]

Yurk Sydney, Male Half-Orc Paladin 2
Medium (6'10") Half-Orc, Neutral Evil (CR 2)
Armor Class 10
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)15 (+2) 10 (+0)9 (-1)
Skills Acrobatics +2, History +4
Senses Passive Perception 10
Languages Common, Orc, Abyssal, Goblin
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 250 gp. 1 Good lock.


Social Check DCs


Zook Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: A 3'8" eastern man, he likes to wear ponchos typically of a light green in addition to tight pants. His chestnut hair is singed and shortened. His eyes are blue and beady.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He can't help but pocket interesting objects he comes across

History: He comes from a rich eastern family. He was an athlete and attended two major summer competitions. He never won. After months of barely getting by, Zook managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: Seeks redemption; and he is not mentally stable, and does not behave rationally

Ideals: Athletic. Flaws: Ugly, Depressed, Insane. Bonds: Criminal record, Rich. Occupation: Healer

Voice: Strong lisp

Attributes [hide]

Zook Bafflestone, Male Gnome Druid 14
Small (3'8") Gnome, Lawful Evil (CR 14)
Armor Class 13
Hit Points 117 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)13 (+1) 11 (+0)11 (+0)
Skills Medicine +5, Nature +6
Senses Passive Perception 10
Languages Common, Gnome, Sylvan
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 2000 gp. Violet garnet (200 gp). Red-brown spinel (50 gp). Freshwater pearl (8 gp). Golden yellow topaz (200 gp). Chalcedony (80 gp). Blue quartz (8 gp). Black pearl (200 gp). Obsidian (8 gp). Star ruby (1500 gp). Brown-green garnet (50 gp). Alexandrite (200 gp). Brown-green garnet (50 gp). Hematite (8 gp). Zircon (80 gp). Brown-green garnet (50 gp). White pearl (50 gp).


Social Check DCs


Ortegar Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a simple burlap shirt and baggy pants. He conceals his rapier with his veritable burlap sack of a shirt. His long white hair is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is used to getting what he wants. In part because he is a meticulous planner.

History: His parents moved while he was still in utero so he is the first generation to be born here. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He left for the south, certain he would find work there.

Motivation: He has money and likes to spend it; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Professionalism. Bonds: Nature, Immigrant, Debt, Rich. Occupation: Assassin

Voice: Draws out vowels

Attributes [hide]

Ortegar Strongbones, Male Halfling Bard 3
Small (3'4") Halfling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)15 (+2) 18 (+4)11 (+0)
Skills Nature +4, Perception +6
Senses Passive Perception 16
Languages Common, Halfling, Abyssal, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 1200 sp. 1 Half-Plate. 1 Masterwork Light wooden shield.


Social Check DCs


Hamil Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears white trousers with brown and tan striped suspenders. He wears various colorful collared shirts. He keeps his long auburn hair kept up in a rat tail. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His first spouse was a Sailor, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage

Ideals: Athletic, Optimist, Joker. Flaws: Disease. Bonds: Family. Occupation: Mayor

Voice: Switch between two voices

Attributes [hide]

Hamil Copperkettle, Male Halfling Warlock 16
Small (3'1") Halfling, Chaotic Neutral (CR 16)
Armor Class 16
Hit Points 139 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)20 (+5) 18 (+4)10 (+0) 12 (+1)13 (+1)
Skills Persuasion +6, Survival +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 4d10-1, Ranged +10 / 4d10+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134

Possessions: 5000 gp. A life-sized copper and silver statuette of a cockatrice. (50 gp). Silver ewer (50 gp). A delicate brass dragon egg (50 gp). Jeweled electrum ring (2000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). Gold dragon comb with red garnet eye (500 gp). Embroidered silk and velvet mantle with numerous moonstones (1700 gp).


Social Check DCs

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