Brottor Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with brown colored cloaks and clothing. His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a butterfly on it. His tied-back hair is red. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Brottor was born in the north. At a young age he loved to build and create. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: He's in love; and he has a crush on the local animal trainer
Ideals: Persistence. Flaws: Impulsive. Bonds: Attractive, Rich, Has a crush. Occupation: Interpreter
Voice: Gruff and masculine
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 3200 sp. 1 Darkwood Shield. 1 Half-Plate.
Paymon Speed, Male Tiefling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a worn and beaten armor. His brown hair is still thick. This red eyed southerner is not easily forgotten.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a habit of throwing himself into exceedingly dangerous situations.
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Revenge.
Flaws: Ugly, Sensitive, Impulsive. Bonds: Poor, Military. Occupation: Doctor
Voice: Excited and jittery
Attributes [hide]
Medium (6'4") Tiefling, Lawful Good (CR 7)
Armor Class 12
Hit Points 68 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Orc, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: Solid gold idol (900 gp). Brass mug with jade inlays (400 gp). 1 Minor magic item. 1 Minor magic item.
Alex Wasanthi, Male Half-Elf [Permalink]
Personal [hide]
Description: He stands about 5'5" and is well dressed, constantly wearing a blue suit, black shirt, and tan tie. His left leg appears badly burned and disfigured. He sports a long black beard, and similarly colored long hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born at the edge of vast island. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Alex took refuge in the old dungeon and found the beat up longbow and armor he uses now. Days after completing his studies, news broke out that his hometown was attacked by drow. Alex was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.
Motivation: A deep hatred of drow; and someone believes him a fraud
Ideals: Opinionated. Bonds: Attractive, Enemies, Nature. Occupation: Sculptor
Voice: Eastern European accent
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 75 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 19 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Auran, Undercommon
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 1 | 1 | 1 | 0 |
Possessions: 13000 sp. Rhodochrosite (15 gp). Moonstone (40 gp). Citrine (40 gp). White pearl (90 gp). Alexandrite (1100 gp). Blue sapphire (1000 gp).
Adrex Akambherylliax, Male Dragonborn [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears an entirely yellow suit with tan socks and a vest with buckled shoes. His copper crest is singed and shortened. His gold eyes have a joyful gleam in them most of the time.
Personality: He has always had a great fascination with Dragonborn culture. He enjoys reading and quiet.
History: He was raised by priests from a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He has a rivalry with the Church that dominates his actions; and dragonborn compassion
Ideals: Logical. Flaws: Ugly, Racist. Bonds: Religious, Mentor. Occupation: Painter
Voice: Australian accent
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 5)
Armor Class 11
Hit Points 22 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
