Gunter Kendall, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'9". He dresses like a well dressed Server does. His hair is long and red with streaks of blonde, and is pulled back with small white clips. His beard is blonde, braided, and well cared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Always inclined to offer people food he seems plenty friendly. He is used to getting what he wants. In part because he is a meticulous planner.
History: Gunter lived on a farm with his father, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Server work with an outfit from a few towns over. Server work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.
Motivation: Further expansion of business; and find a way to reverse the transformation of his brother
Ideals: Philantrophist, Professionalism. Flaws: Insomniac. Bonds: Job, Family. Occupation: Server
Voice: Spanish accent
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 90 (11d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 18 (+4) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
Possessions: 250 pp. Blue quartz (10 gp). Star rose quartz (80 gp). Black pearl (1500 gp). Onyx (80 gp). Alexandrite (1500 gp). Freshwater pearl (10 gp). Black pearl (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fulbar Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: This man wears a yellow Stetson hat and yellow clothes. He has a penchant for wearing a ring with an oversized emerald on his left hand. He has white hair. His gray eyes dart from person to person to random spaces in the air.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born to a pair of adventurers, Fulbar grew up listening to his mother's many stories. He moved from fad to fad and when he turned 15 he discovered dancing. He now travels the world, in search of power and loot.
Motivation: He has a crush on the local Fletcher; and he is unsatisfied with his job
Ideals: Fighting, Artistic. Bonds: Rich, Job, Adventurer, Has a crush. Occupation: Carter
Voice: Australian accent
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 5)
Armor Class 15
Hit Points 10 (5d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 19 (+4) | 11 (+0) | 12 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
Possessions: 600 gp.
Uraim Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: With pastel face paint in a stripe pattern across his face, he wears dark leathers with embroidery. He wears his silver hair up. His fierce green eyes like to dwell on things.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He also is a firm believer in the manly ideal.
History: Born in the east to a Map Maker, Uraim learned a great deal about his father's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Wants to raise his children well; and to reunite with his absent father
Ideals: Joker. Flaws: Impulsive. Bonds: Job, Adventurer, Family. Occupation: Map Maker
Voice: Scratchy, weak
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 82 (12d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 17 (+3) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Giant, Undercommon
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
Possessions: 1000 gp. Carved bone or ivory statuette (20 gp). Jeweled electrum ring (4000 gp). Fire opal pendant on a fine gold chain (1400 gp). Gold cup set with emeralds (2000 gp). Brass mug with jade inlays (500 gp). A necklace of small pink pearls (4000 gp). Fire opal pendant on a fine gold chain (1400 gp).
Gargax Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: This eastern man is wearing colorful clothing, dressed as a Shoemaker. His clothes are grease stained in places. His white crest is smooth and relatively long. His eyes, though not visible through his cowl, are red.
Personality: Eccentric and domineering, Gargax will drive conversation. As long as the job gets done he does not care how it got done.
History: Gargax was raised in a hard working conservative environment. He moved out south to avoid the crime he committed. He used his abilities to trick people and travel the world for free.
Motivation: He is a bit of a kleptomaniac.
Ideals: Extrovert, Professionalism. Bonds: Poor, Immigrant, Job, Criminal record. Occupation: Shoemaker
Voice: Sleepy voice
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 9)
Armor Class 10
Hit Points 55 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 14 (+2) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
Possessions: 1800 gp. Hematite (4 gp). Blue star sapphire (400 gp). Deep blue spinel (1400 gp). Sard (20 gp). Rich purple corundum (400 gp). Chrysoberyl (70 gp). Red garnet (70 gp). Tourmaline (70 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

