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NPC Generator

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Advanced [show]


Braak Stanley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He very much looks the part of a Sailor. His hair is white and curly. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He speaks before he thinks and is too direct. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He was born in the west, but his parents moved at a very young age to the south. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has worked as a Sailor like his father before him.

Motivation: Further expansion of business; and wants to open a new tavern

Flaws: Impulsive, Insane. Bonds: Job, Enemies, Immigrant. Occupation: Sailor

Voice: Rolls R's

Attributes [hide]

Braak Stanley, Male Half-Orc Aristocrat 4
Medium (5'8") Half-Orc, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)9 (-1) 15 (+2)13 (+1) 15 (+2)14 (+2)
Skills Medicine +4, Stealth +1
Senses Passive Perception 12
Languages Common, Orc, Aquan
Attacks Melee +7 / 1d10+5, Ranged +1 / 1d10-1, Grapple +5

Possessions: 500 gp. Deep green spinel (90 gp). Hematite (15 gp). Tourmaline (90 gp). Red-brown spinel (90 gp).


Social Check DCs


Thomas Emsworth, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He tends to wear a large violet jacket. His black hair is cut short. He wears large thick round spectacles.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents enrolled him in a Cleric school at a young age so that he could practice his arcane talents. He struck the Bowyer job and began his own company from there.

Motivation: Further expansion of business; and he doesn't get along with people that don't share his tastes

Ideals: Opinionated, Gifted, Impeccable. Bonds: Job, Slave. Occupation: Bowyer

Voice: Posh accent

Attributes [hide]

Thomas Emsworth, Male Human Cleric 1
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)18 (+4) 13 (+1)14 (+2)
Skills Nature +6, Stealth +2
Senses Passive Perception 11
Languages Common, Goblin, Infernal, Orc, Ignan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 30 gp.


Social Check DCs


Alston Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is dressed in a clean tan cloak covering his clean studded leather. His red hair is cut jaggedly and amateurishly. He has violet eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When money was particularly tight he was walking through alleys when he overheard a Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He's repulsed by the PC; and balancing his hectic life and new merchant responsibilities is difficult

Ideals: Extrovert, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Merchant

Voice: Thin and wheezing

Attributes [hide]

Alston Waggletop, Male Gnome Aristocrat 4
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 14 (+2)11 (+0) 13 (+1)16 (+3)
Skills Animal Handling +3, Performance +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 23000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Adelard Merton, Male Human [Permalink]

Personal [hide]

Description: This southern man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His clothes are grease stained in places. His golden hair is greying along the sides and has receded to reveal a widow's peak. He wears crescent spectacles with a black brim.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Further he is a bit of a stoner and is frequently out of it.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was granted divine powers by his dying sister.

Motivation: He is terrified, and will act out of fear.

Ideals: Gifted. Flaws: Shy, Addict, Fearful. Bonds: Poor, Immigrant. Occupation: Ploughman

Voice: Excited and jittery

Attributes [hide]

Adelard Merton, Male Human Commoner 1
Medium (6'2") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)13 (+1) 11 (+0)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Lapis lazuli (16 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs

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