Veit Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: This man dresses well, wearing black shirts, loose pants, and blazers most of the time. He is muscular with a powerful set of arms. His tied-back hair is blonde. He tend to wears goggles to shield his eyes.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He uses divination through singing.
History: He was born several months after his father was called into army service. Cursed with a spirit at a very young age, Veit has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Regain custody of his son.
Ideals: Gifted. Flaws: Selfish, Disease. Bonds: Attractive, Military. Occupation: Detective
Voice: Pronounces O like U
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 24 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1 Silver holy symbol.
Korfel Qualanthri, Male Half-Elf [Permalink]
Personal [hide]
Description: He usually wears his tan robe and has his greataxe always slung over his shoulder. His red hair is still thick. His eyes are likewise brown.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Sold as a small child to a wizard, Korfel was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.
Motivation: To reunite with his absent father; and he has money and likes to spend it
Ideals: Optimist. Bonds: Rich, Mentor, Family. Occupation: Spice Merchant
Voice: Posh accent
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 12 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 13 (+1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp.
Dynamic Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He dresses in black turtlenecks beneath a grey coat with violet slacks. His lavender fur is braided into rings. He is very pretty but has cold, dead eyes.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born in the west. He took every job he could get his hands on, but the opportunities for Tabaxis in the west were limited. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is greedy; and money/treasure
Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Rich, Immigrant. Occupation: Junk Dealer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'6") Tabaxi, True Neutral (CR 6)
Armor Class 13
Hit Points 37 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +4
Possessions: 500 gp. 1 Masterwork Common Ranged Weapon.
Seven Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He carries with him a set of shortspears on his belt, each one with a emerald on the hilt. His brown fur is kept up in a ponytail inside a broad hat. He tend to wears goggles to shield his eyes.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He takes great joy in being the best Architect in town.
History: He was born blind and as such lacked many opportunities for work. He helped his mother out around the business and became quite the natural. He has set out to sabotage the competition.
Motivation: To be a Painter again; and expand his business
Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Poor, Job. Occupation: Architect
Voice: Excited and jittery
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Evil (CR 8)
Armor Class 13
Hit Points 69 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
Possessions: 300 gp. Gold dragon comb with red garnet eye (1700 gp). An abacus with copper, silver and gold markers (90 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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