Kassoon
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NPC Generator

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Advanced [show]


Pelt In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses like a well dressed Mason does. His black fur is braided into rings. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to make people angry or surprised. His job bores him to no end. He has decided to make it more interesting.

History: Pelt was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mason. He struck the Mason job and began his own company from there.

Motivation: He has comitted a past crime that haunts him to this day; and he feels that his past leaves him morally obligated to help

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Adventurer, Criminal record. Occupation: Mason

Voice: Old Prospector

Attributes [hide]

Pelt In the Wind, Male Tabaxi Monk 7
Medium (5'11") Tabaxi, True Neutral (CR 7)
Armor Class 12
Hit Points 56 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)14 (+2) 9 (-1)10 (+0)
Skills Animal Handling +2, Intimidation +3
Senses Passive Perception 9
Languages Common, Celestial, Orc
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 8000 sp. Chrysoberyl (80 gp). Onyx (70 gp). Rhodochrosite (11 gp).


Social Check DCs


Balam Lithe, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a fine chain shirt which he covers with brown colored cloaks and clothing, and sports empty pouches on his belt. He has styled his red hair well, parting it to the left. He is baby faced.

Personality: Stoic and calm, he prefers to meditate than take action. He is a great chef.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Like his father and his sister before him, after school he went straight into learning to become a Gardener. He has achieved small success as a Gardener.

Motivation: Tiefling compassion; and he'd like to take his coworkers down a peg

Ideals: Disciplined, Gifted. Flaws: Racist. Bonds: Rich, Job. Occupation: Gardener

Voice: Sounds elderly

Attributes [hide]

Balam Lithe, Male Tiefling Expert 8
Medium (6'9") Tiefling, Lawful Good (CR 8)
Armor Class 12
Hit Points 36 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)14 (+2) 15 (+2)12 (+1)
Skills Investigation +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Infernal, Auran
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 200 gp. Violet garnet (1600 gp). Onyx (50 gp). Golden yellow topaz (1600 gp). Tiger eye turquoise (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Quinton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a blue armored body suit, with a simple tan line shooting up and back down, and a wedding ring on his right hand. His long red hair is drawn into a two foot long braid. His eyes are violet.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has a small toy that he constantly fidgets with.

History: Born in a small village he learned the ways of the warrior from his father. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Antagonistic, Addict. Bonds: In love. Occupation: Shoemaker

Voice: Hollow voice

Attributes [hide]

Thomas Quinton, Male Human Monk 11
Medium (5'8") Human, Lawful Evil (CR 11)
Armor Class 11
Hit Points 89 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)11 (+0) 11 (+0)12 (+1)
Skills Insight +4, Intimidation +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 3200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Kitchur, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'0". He wears a brown shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His fair skin shows little sign of his aristocratic breeding.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Manfred was born in the east. At a young age he loved to build and create. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Manfred took refuge in the large cave and found the beat up spear and armor he uses now. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality

Ideals: Joker, Persistence. Bonds: Attractive, Adventurer, Nature. Occupation: Sage

Voice: Low range voice

Attributes [hide]

Manfred Kitchur, Male Human Ranger 9
Medium (6'0") Human, Lawful Good (CR 9)
Armor Class 12
Hit Points 42 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)9 (-1) 12 (+1)12 (+1)
Skills Investigation +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 60 pp.


Social Check DCs

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