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NPC Generator

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Advanced [show]


Ulblyn Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he tends to wear a black poncho over his likewise colored trousers and shirt. He keeps his brown hair in a pixie cut. He tend to wears goggles to shield his eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is used to getting what he wants. In part because he is a meticulous planner.

History: Ulblyn was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and obtaining odd cultural halfling artifacts is his passion

Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Poor, Adventurer. Occupation: Tanner

Voice: Dutch accent

Attributes [hide]

Ulblyn Jamjar, Male Halfling Cleric 8
Small (3'4") Halfling, Chaotic Neutral (CR 8)
Armor Class 16
Hit Points 54 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 13 (+1)8 (-1) 16 (+3)15 (+2)
Skills Intimidation +5, Medicine +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d10+1, Ranged +8 / 2d10+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146433200

Possessions: 1600 gp. Tiger eye turquoise (14 gp). Blue quartz (14 gp). Blue star sapphire (900 gp). Black star sapphire (900 gp). 1 Minor magic item.


Social Check DCs


Golm Acton, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a tan collared shirt and grey pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. He has no hair. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is extraordinarily eccentric. He does not believe in violence as a means to an end. He is a dedicated Courier but believes his peers are too gung-ho.

History: The child of a Map Maker, who enjoyed hunting, Golm was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and to reunite with his absent father

Ideals: Pacifist. Flaws: Ugly, Insane. Bonds: Nature. Occupation: Courier

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Golm Acton, Male Half-Orc Rogue 4
Medium (5'6") Half-Orc, Lawful Evil (CR 4)
Armor Class 13
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 15 (+2)14 (+2) 11 (+0)12 (+1)
Skills Investigation +4, Stealth +5
Senses Passive Perception 10
Languages Common, Orc, Draconic, Goblin
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4

Possessions: 29000 cp.


Social Check DCs


Percival Langdon, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears black leather gloves, a black jacket, and tight pants. His auburn hair is greasy and uncared for. His gray eyes lackadaisically let the world flow into them.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He believes the world needs to unite to get rid of goblins once and for all.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Percival was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and someone believes him a fraud

Ideals: Athletic, Artistic. Flaws: Ugly. Bonds: Enemies, Military. Occupation: Dyer

Voice: Old Prospector

Attributes [hide]

Percival Langdon, Male Human Fighter 1
Medium (5'5") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)9 (-1) 16 (+3)11 (+0)
Skills Performance +2, Sleight of Hand +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 500 sp. 1 Banded mail.


Social Check DCs


Simon Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a green Stetson hat and green clothes. He has a slight overbite and is overall scrawny. His blonde hair is knotted and matted. This gray eyed southerner is not easily forgotten.

Personality: He likes to make people angry or surprised. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He comes from a rich southern family. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Seeks redemption; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Antagonistic, Forgetful. Bonds: Rich, Criminal record. Occupation: Miner

Voice: Loud with bravado

Attributes [hide]

Simon Amakiir, Male Half-Elf Warlock 11
Medium (5'2") Half-Elf, True Neutral (CR 11)
Armor Class 10
Hit Points 87 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 17 (+3)13 (+1) 17 (+3)13 (+1)
Skills Intimidation +5, Survival +7
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134333

Possessions: 2300 gp. Freshwater pearl (15 gp). Lapis lazuli (15 gp). Alexandrite (1300 gp). Deep blue spinel (1300 gp). Emerald (1300 gp). Freshwater pearl (15 gp). White pearl (80 gp). Azurite (15 gp).


Social Check DCs

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