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NPC Generator

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Advanced [show]


Melech Belief, Male Tiefling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears grey painted combat armor at almost all times. He keeps his purple hair in a pixie cut. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: His parents moved while he was still in utero so he is the first generation to be born here. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was always very intelligent and has formed a secret society of freemasons.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Secretive. Bonds: Attractive, Immigrant. Occupation: Bounty Hunter

Voice: Posh accent

Attributes [hide]

Melech Belief, Male Tiefling Aristocrat 1
Medium (6'3") Tiefling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)18 (+4) 15 (+2)15 (+2)
Skills Insight +4, Nature +6
Senses Passive Perception 12
Languages Common, Aquan, Abyssal, Undercommon, Goblin
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 90 gp. 1 Alchemist’s fire.


Social Check DCs


Radomir Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: This slender man stands about 3'1". He is generally shirtless and showing off his tattooed chest. His hair is red and very short. He has several tiny sapphire earrings on each ear.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a great chef.

History: The child of eastern immigrants he idolized his father. His parents enrolled him in a Commoner school at a young age so that he could practice his druidic talents. He has been saving his money to try and buy his sister's freedom.

Motivation: An old rival family wants him found.

Ideals: Gifted. Bonds: Rich, Adventurer, Immigrant, Family. Occupation: Dilettante

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Radomir Sunmeadow, Male Halfling Commoner 6
Small (3'1") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 23 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)17 (+3) 13 (+1)12 (+1)
Skills Insight +4, Performance +4
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Auran, Orc
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1000 gp. Amber (140 gp).


Social Check DCs


Raam Sorrow, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. His silver hair, when down, is lengthy. He wears a mask on his face.

Personality: He is fixated on the number 15. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Many brigands want him driven away; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Persistence. Flaws: Insane, Disease. Bonds: Rich, Enemies. Occupation: Bellfounder

Voice: Aggressive tone

Attributes [hide]

Raam Sorrow, Male Tiefling Monk 3
Medium (5'5") Tiefling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)17 (+3) 10 (+0)18 (+4)
Skills Performance +6
Senses Passive Perception 10
Languages Common, Auran, Draconic, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 20 pp.


Social Check DCs


Bruz Wentworth, Male Half-Orc [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He dresses in collared shirts and wears a proper scarf over his head. His whole body is exceptionally muscular. He has a very tight haircut. His blue eyes peer out from beneath his small pastel hat.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He misses his home and complains about the freezing weather, even in summer.

History: He was born the only child of a wealthy merchant. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting orcs, the young Bruz began to lead the lost caravan. He's since become an addict/alcoholic.

Motivation: Wants to raise his children well; and retire the richest man in the north

Ideals: Entrepeneur. Flaws: Addict. Bonds: Immigrant, Enemies, Family. Occupation: Soapmaker

Voice: Russian accent

Attributes [hide]

Bruz Wentworth, Male Half-Orc Druid 7
Medium (5'8") Half-Orc, True Neutral (CR 7)
Armor Class 12
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)12 (+1) 12 (+1)7 (-2)
Skills Insight +4, Performance +1
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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